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Plat/Former #GMTKJam2021's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2284 | 2.727 | 2.727 |
Originality | #2285 | 3.045 | 3.045 |
Overall | #2477 | 2.818 | 2.818 |
Presentation | #2735 | 2.682 | 2.682 |
Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Bring blocks together to form levels. Reconnect with a friend.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
Really really good, probably my favorite game I've played so far. There is some jank but I really like the puzzles and the level design. Great job!
Oh man that music <3
The platforming physics is quite janky (default unity platformer controller ? It's almost impossible to make anything good with it...), and the link to the theme does not seem really interesting at first, but I'm glad I didn't stop there : the idea of having connected blocks that you can disconnect actually leads to very interesting level design, as there are multiple ways to get to the same platforms it leads to creative ways to finish levels, it is really enjoyable !
I think the bad physics and the fact that it takes time to understand the game will cost you a lot of points in the ratings, if you don't end up high in the ranking it doesn't mean your game is bad, just that it is not immediately appealing.
Oh and just a bit of nitpicking about the title menu : the Start button has the exact same font and size as the title, so at first I thought that the title was "Plat/Former Start" and there was only an exit button XD.
I love the art and the design of the levels was really good! Although the physics did not always do what I wanted, I enjoyed this one a lot :)
Fun! I like the art and level design. Nice music too! I also didn’t quite understand how the theme fit though. And I wasn’t sure what to do with the level with the connected blocks?
I loved the idea,but the execution can be done better
Interesting concept, but it doesn’t seem to fit very well with the theme. The theme feels shoe-horned into this game.