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Joined Together's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5302 | 1.421 | 1.818 |
Originality | #5396 | 1.492 | 1.909 |
Overall | #5459 | 1.374 | 1.758 |
Fun | #5532 | 1.208 | 1.545 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You and your friend are joined together. You have to drag yourself or your friend by clicking on them with the mouse. And save your and our friend. From the obstacles.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
The game is realy repetetive. You are doing the same thing again and again. The best strategy i fond was to put the balls on the opposite side of each other so you have to allways drag only one of them.
I wish there was more to this simply than just 'see how long you can last.' It might be interesting to have different levels, maybe the obstacles speed up in some or maybe introduce new obstacles, like maybe some move side to side as well as coming down. I also found the red ball rolling away from me at times when I didn't even touch it, resulting in it hitting the wall and me losing the level. I'm not sure if this was intentional or not, but it was quite frustrating. Maybe if there were the levels introduced that could be an interesting thing to add in later levels as an intentional design. But I think overall this was a very good attempt and I still had fun. :) Good job!
does not work.