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A jam submission

Spell CircleView game page

Join the nodes to complete the spell !
Submitted by FenrisDev (@FenrisDev) — 3 hours, 48 minutes before the deadline

Play game

Spell Circle's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#5853.8443.844
Originality#9133.6183.618
Overall#9943.4493.449
Fun#19312.8852.885

Ranked from 288 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player has to join nodes

Did your team create the vast majority of the art during the 48 hours?

Yes

We created the vast majority of the art during the game jam

Did your team create the vast majority of the music during the 48 hours?

No

We used pre-existing audio

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Comments

Viewing comments 87 to 68 of 167 · Next page · Previous page · First page · Last page
Submitted(+1)

The sound and simplistic art is great but I did feel like the difficulty ramped up a little too fast. I don't know if it was just me but by the third level I was already having difficulty passing it.

Submitted(+2)

I really like the overal presentation of the game. The sound design feels so satisfying.

I didn't understand exactly why you implemented a timer. The general feel of the game is actually not tense at all, but rather very calm. In my opinion, a timer doesn't fit in that well.

I would also liked to see more depth and variation in the core mechanics, such as: connections can loosen other connections or you cannot draw a connection through the white point. That would make the game more of a puzzle game, i don't know if that's your intention.

Overall i think this game is really good. Great job.

Developer(+2)

Thank you for your feedback!

I actually agree with all of your suggestions so your insight was very useful 🙂

Submitted(+1)

Simple, but well made game, good work!

Submitted(+1)

The sound design is incredible, and the gameplay is super addicting! Extremely fun game! Great work!

Submitted(+1)

Sound and effects are great!

Submitted(+1)

Looks nice, sounds nice, but the gameplay doesn't have a lot of depth. Otherwise a neat, interesting game.

Submitted(+1)

Very polished and good looking game. The mechanic is super unique and interesting too, great job!

Submitted(+1)

The overall look and feel of the game is great. I thought the tension mechanic was unintuitive. At first I thought you just wanted to minimize crossing and length but even short segments felt like they were breaking rather quickly.

Developer

Thank you for the feedback!

Submitted(+1)

Very stylish and well made game. Takes a little getting used to, but the responsiveness and the aesthetic kept me going! Well done!

Submitted(+1)

So beautiful art! Is there only 3 levels?

Developer

Thank you! Theres actually a infinite amount of levels, as long as the user is fast enough, It generates them each time a round is completed, but each time it adds a new connection 🙂

Submitted(+1)

It's a very polished game. I feel like I may have missed the point on why some mechanics are there but on the other hand the presentation was great and the controls are very smooth.

Submitted(+1)

Really dig the clean minimal look and feel of the game, I got to a score of 5, The time pressure makes me just want to attach it to any matching dot I can find rather than being strategic about where to connect what, so it does feel more actiony than puzzle. It fits the theme well, Good job on this game :) 

Submitted(+1)

Looks very nice and is quite fun! pretty tough but an interesting little mechanic, definitely could see this as an addicting mobile game

Submitted(+1)

Very original, I like the spinning thing very much, turns the puzzle into an action challenge

Submitted(+1)

it does look good, but i think i'm a bit confused on how to play, sorry

Submitted(+1)
  • Pretty good polish on the sounds and visuals.
  • The design itself could use some additional content, as it stands the “hookability” for me personally is pretty average.
  • I found the mechanics a bit confusing. I’m assuming the player is supposed to avoid crossing the lines? At least it seemed to me like the links only break when the lines cross. If that’s the case, maybe add some kind of visual indication at the intersection point as feedback to the player or something.

Anyway, congrats on completing a game for the jam! I think the visual polish is the strongest aspect of this entry.

Submitted(+1)

nice, feels really polished! :)
also the animations and sounds are very satisfying!
great entry! :)

Submitted(+1)

Nice, minimal, polished, and satisfying. Fun game!

Submitted(+1)

Visuals were nice and juicy :) Very interesting concept when paired with a timer. Wasn't immediately apparent how to play, but the gif helped with that. Nice work!

Submitted(+1)

Minimalistic presentation soo good aesthetics. Top Score 5 :D It could be an addictive mobile game. Great idea

Viewing comments 87 to 68 of 167 · Next page · Previous page · First page · Last page