Nice game.
1, The controls were hard to understand.
2, The music does not fit the theme of the game.
Besides these, nice game.
I would be very happy if you would play my game.
Criteria | Rank | Score* | Raw Score |
Fun | #2071 | 2.828 | 2.828 |
Overall | #2435 | 2.839 | 2.839 |
Presentation | #2478 | 2.793 | 2.793 |
Originality | #2625 | 2.897 | 2.897 |
Ranked from 29 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You join objects together with rope
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Nice game.
1, The controls were hard to understand.
2, The music does not fit the theme of the game.
Besides these, nice game.
I would be very happy if you would play my game.
I like the humour in this entry, and even played it through again to get both endings! The player controls felt good, and you were very generous allowing the player to restart sections. I thought the lift section was clever. I think if you made the aiming feel a bit better (perhaps having a laser to show the direction, giving you laser eyes after all!) and allowed the player to selectively break ropes rather than break all of them, then there would be plenty of puzzles you could design. Nice entry!
Really good stuff - player movement feels nice and it has a great sense of humour. I struggled quite a bit with the first puzzle... but when it finally clicked it felt great - as it should with all good puzzle games! The game could perhaps ramp up in difficultly a little more gradually, though I appreciate that that's hard to do in such a short space of time!
Being the only person that made it to the testing room
I can't even imagine the incompetence of the other persons ^^
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