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Reality's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #3703 | 2.236 | 3.000 |
Fun | #3787 | 2.087 | 2.800 |
Overall | #3926 | 2.186 | 2.933 |
Originality | #4052 | 2.236 | 3.000 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You control a player in two different world in the same time
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I liked the concept, and I think having the other world in the corner is really cool. I liked the camera transition between the two, and also having to keep track of our movements in both, having to place one safely so I can do what I have to do in the other world.
Movement feels very jittery and slippery though, made it much more easy to lose because I didn't think I would fall.
Good entry!
Reaaally interesting concept. At first I was confused, didn't get why the player moved so slowly and why there was a minimap that made no sense... after those 2 seconds of me being stupid, I had fun playing it!
With some work on the movement and level design, this could become a really nice game! Congrats :)
One of the few platformers I've played that use the joined controls in an interesting way. The concept could def be fleshed out into full game.