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Neon Cadence's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #344 | 4.059 | 4.176 |
Overall | #995 | 3.449 | 3.549 |
Originality | #1486 | 3.373 | 3.471 |
Fun | #1833 | 2.915 | 3.000 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The ability to use skills is joined to the beat of the levels music
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
Yes
We created the vast majority of the music during the game jam
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Comments
I really love the art direction... but I didn't understant what i was supposed to do...
Saw this come bye while scrolling and saw the similar art style, was not disappointed! Sad you guys could not finish the game as you wanted, would be cool too see!
Interesting concept and design, but a little difficult to understand. Had no idea stuff was bound to the beat, for instance. I enjoyed the music, and the drum additions were relatively seamless. I read in the page that you said you had a UI planned and I feel that would have gone a long way towards making this more understandable. Good job!
Cool design and concept, but for me the controls seemed difficult. Also, I didn't quite catch the rhythm for passing the levels. It didn't seem at all that there were any bugs with the jump. Basically, I understand that this game should be difficult and this is the whole challenge.
I love neon, so I love this style and I m glad you had fun :)
This is kinda parkour game.
I did not understand that skills are joined to the beat :/ there was so many skills in general i felt a bit overwhelmed.
if you put more time into introducing the skills one by one it could be next Refunct
Thank you very much for playing and the feedback - much appreciated.
Yes, the game is missing a lot of polishing and player guidance, we just had not enough time left. We probably will fix this once the voting period is over. And I did not know about Refunct - will definetely check this one out.