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The Wizard's Apprentice's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #2983 | 2.576 | 2.576 |
Overall | #3237 | 2.485 | 2.485 |
Originality | #3266 | 2.606 | 2.606 |
Fun | #3369 | 2.273 | 2.273 |
Ranked from 33 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player combines alchemical ingredients to match the desired potion.
Did your team create the vast majority of the art during the 48 hours?
No
We used pre-existing art
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
I will not repeat what others comments already point out but trying to figure what is what is really hard and pretty frustrating because you do not try because you think this is the good combination by guessing you just brute force the problem. I am sure that they were plenty of combination but it is too frustrating for now.
Overall the book is the best sarcastic character I ever seen in a jam, great job with it :)
Thank you for your feedback! I agree, I wish that we had a little more time to refine the system to offer better hints and tutorials. I'm happy you liked the spellbook! :)
a bit chalenging to understand what picture is representing
texts are very good and funny, GJ
Confusing art seems to be a theme throughout most of our feedback. Thank you for playing, and I'm happy you enjoyed the spellbook's snark. :)
To be honest, I have no idea what most of the icons are meant to represent (aside from the 4 elements, since they were tutorialized), so after a long period of random guessing I gave up on figuring out how to make lightning.
The lightning is pretty close to the end of the rule set we came up with, so it sounds like you experienced most of the game. Trying to discover which elements do what was intended to be part of the experience, but we could have done a better job making it less confusing by making a better tutorial. Thank you for trying it out!
great game, labels would really help
I'm glad you enjoyed it. :) A lack of labels is supposed to be part of the experience of trying to figure out what all these different ingredients do, but I agree we could have made individual elements more clear. Thank you for trying the game!
Art really needs to be on point with this type of game so that you can conclude what derives from what, you're almost there but some mixes are very hard to discover. Good job!
Thank you! The alchemy engine and art were created before the rules were, so I agree that we could make that more clear. Thank you for the feedback!