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Overburdened's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #3408 | 2.538 | 2.538 |
Overall | #4098 | 2.115 | 2.115 |
Presentation | #4243 | 2.000 | 2.000 |
Fun | #4497 | 1.808 | 1.808 |
Ranked from 26 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are bound to the boxes that spawn when you die
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
Solid concept, but the game kept freezing on me. Also, the enemies move so slowly that a lot of the time it's possible to move past them instead of fighting.
Cute graphics and cool sfx. I did get stuck with the enemies though, was not able to kill them.
A few people are reporting this issue, did you pick up the sword?
Also you can't attack with a box in your hand
Oh I get it now, he was actually attacking but I didn't noticed the animation and the enemy takes a while to die.
Got stuck quite a bit, and attacks wouldn't always register. But interesting idea nonetheless!
the controls are super unresponsive and the enemys don't hurt you, got softlocked twice in the first 20 seconds
cool idea for the game, although for some reason my player couldn't attack.. if the concept was more well polished i think that would improve the overall flow of the game a lot. nevertheless, well done!