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The Journey to Join's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #2527 | 2.625 | 2.625 |
Overall | #3300 | 2.458 | 2.458 |
Originality | #3491 | 2.500 | 2.500 |
Presentation | #3667 | 2.250 | 2.250 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
My game fits the theme of "Joined Together" because the goal of the game is to join together the spheres. The game also joins diffrent game genres and mini-games together.
Did your team create the vast majority of the art during the 48 hours?
Yes
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
No
We used pre-existing audio
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Comments
i think i’m just bad at video games, but the number of blind jumps and platforms which are above the apex of your jump, requiring you to sort of “roll” up onto them, are a little hard to make when you’re only just starting to learn the feel of the controls, especially when it comes after the first level that has an entirely different style of control scheme. the music is bumping though!
nice ! you could just make the camera view bigger for the parkour and dont restart the music everytime you die
The beginning maze is tedious and should have been shorter but not a bad start to a game! Maybe not so many blind jumps though.
The labyrinth part is a bit slow, but the parkour part is really fun.