This was a solid game! Lot's of fun to play and the mechanics were effective and easy to understand! Would love to see you add even more levels to this after the jam because it was so much fun with what you had and if there was more it would certainly get played post-jam! Great job!c Your art was so cute!
Play game
Combine.it's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #173 | 3.915 | 3.915 |
Overall | #802 | 3.539 | 3.539 |
Presentation | #1205 | 3.447 | 3.447 |
Originality | #1775 | 3.255 | 3.255 |
Ranked from 47 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You are joined together when you thouch the blue blocks
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
That’s what I was thinking too! Adding more blocks and making this a small and fun mobile game. Thanks so much for playing the game and making a video about it. It means a lot and gives a lot of feedback, just seeing you play and think already gave me a lot of ideas that would help the game grow! Thanks
A neat little puzzle game. I feel like I have seen similar ideas in the last two jams, but it fits the current theme perfectly, so I have no problem with that. Special kudos for a smooth difficulty ramp-up and easy level resets -- the progression was the smoothest I've seen in this jam. Would like to play more levels of this.
Nice and simple puzzle game. Liked the idea of hanging on the edge to finish the puzzle. I wished it was a bit more challenging but overall nice job!
A solid mechanic executed well. There was already a good collection of puzzles for a game jam game, but I would love to see some tougher puzzles. I wasn't really stumped at any point, and it's always fun to be a little stumped.
This is a really fun and crunchy puzzle game, and I wanted to keep playing till the end. I'd love to see more of this after the Jam period is over; I'm a sucker for these types of games. I would suggesting having a restart button, instead of having to use the mouse, because I kept having to shift from keyboard to mouse to restart. But maybe I missed the button.
I am a sucker for these kind of puzzle games! Controls are simple to grasp and it's all a rather chill experience. Think the only minor issue is maybe retrying could have been done with a keyboard key, as I have to reach for the mouse when I die. But that's minor stuff, I very much enjoyed my time with this!
Wow, you were right, we definitely had very similar games! This is now the third stick boxes together game I've played (including my own) and it's so cool to see how differently we each went about puzzle design! This was really well polished, and the puzzle design is very good! I would have liked to see some harder puzzles, there were only one or two that I had to play multiple times (new content post jam?), but all in all a great game! Good job!
Hey, looks like we independently came to similar ideas lol! Love your take on the mechanic. Would love some more challenging levels because I worked through the game pretty fast
This is a cute game! It had some Tetris vibes to it, which made me feel comfortable solving the puzzles. I also love the mechanics!
Cute both in style and concept! Very intuitive too.
Too bad it's really short and easy as I could see a lot of potential for more interesting puzzles.
Minor nitpicks if you do make a post-compo version : retrying could have been mapped to a button and the losing sound could be a little less loud and grating.
I will probebly update it an upload it here and on new underground. It was a game jam so I didn’t have that much time to create levels. I thought of more difficult one but people who played it said that it was to hard and they used a bit of time. I wanted this to be a short quick fun game. Thanks tough hope you enjoyed it
Such a cute game, well done!
My only feedback is on the sounds -- they're all very high pitched and the lack of volume control makes it incovenient
Leave a comment
Log in with itch.io to leave a comment.