The presentation of the game is so neat! :o Graphics and music are pretty cool. It was funny, even if it took me time to understand how it works. The tutorial didn’t help me much, haha. But it’s okay when we get how we can play this game! Overall, it was a nice game! Thank you for this moment!
Play game
Sun Smasher - GMTK 2021's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #382 | 4.017 | 4.017 |
| Overall | #449 | 3.741 | 3.741 |
| Fun | #622 | 3.517 | 3.517 |
| Originality | #749 | 3.690 | 3.690 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Two astronauts are joined together with their spaceship
Did your team create the vast majority of the art during the 48 hours?
We created the vast majority of the art during the game jam
Did your team create the vast majority of the music during the 48 hours?
We created the vast majority of the music during the game jam
Comments
First of all art style and sound effects are so good and Gameplay is also super catchy . so thumbs up from me :)
Nice idea! I had a bit of trouble understanding the mechanic, but with a little bit more polish it could turn into a great puzzle game!
By the way, the explosion animation is so satisfying!
This game looks incredible. I adore this style of art and I think it worked excellently for your game idea! With a bit more of a smooth movement system, I could spend hours playing this! Great work, Sun Smasher team!
awesome game, it was fun to play! and i totally love the art and the colour palette!
Great game! Took a while to get the hang of it but it was fun when I did.
I really like this one! The astronauts are cute, the sound effects are funny, and the gameplay feels very smooth. Would love to see more!
This is a really polished entry, love the presentation and the gameplay is a good time, great job!
The sound effects didn't work for me, but I assume they're there since there was the volume controller and all. Overall I would critique the lack of reaction from the game when you latch onto different planets, as well as the repetitiveness of the level design/lack of planet variation
I'm sorry the sound effects didn't work for you which might explain why it was a little hard to play the game since we have a variety of acoustic feedback. We have a variety of 12 different planets and 3 suns, but to make it feel less repetitive it might be better to spread them across several levels. However since not everyone will play multiple levels for this jam I decided to show off as many of them as possible right away. I'm sorry if you didn't like the game but still thanks for playing it.
Great presentation and some nice little level design tricks. The shields around the sun and the colour matching between the astronauts and the planets was a bit unintuitive at first, but you get the hang of it pretty quickly.
Also, shout out for the best game page I've seen so far.
A lot of great stuff here.
The music and sfx can get to be a lot, and sometimes I struggle to know which Astro I'm shooting (and what's going on)
Great job overall!
Really nice art work, the sun exploding was well done -- the entire page looks really nice too.
Maybe I just didn't get hang of the mechanic, but I think a little more "juiciness" in the controls can really improve the game. For example, maybe holding the mouse button down causes the rope to go farther, or maybe moving the mouse can affect the swinging.
In any case, well done!









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