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A jam submission

Time Travel Shanty (GMTK 2020 version)View game page

A cursed gem causes out of control time travel! Created for GMTK Game Jam 2020
Submitted by gypynkt (@gypynkt)
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Time Travel Shanty (GMTK 2020 version)'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#3374.0624.062
Overall#4423.6773.677
Originality#4553.8463.846
Fun#5283.5383.538

Ranked from 65 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
When the time stone gets stolen, the player gets catapulted back and forth through the centuries. Time and Space is out of control! (Even though all art and sound effects were pre-existing, the music was written during the jam. This is my first ever game )

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 51 to 41 of 51 · Next page · Last page
(+1)

I really enjoy the simplicity of the game as well as the unexpected hopping between time. I had a lot of fun trying to steal treasure in one time period and then having to escape skeletons when transported into the other. Would love to see this game developed more.

(+1)

I like the moment of surprise when realizing the character is actually traveling between times. Nice concept and original. Would want to see the game to be developed more.

Developer

Thank you for playing. Gonna keep developing after the jam, so stay tuned for more!

(+1)

WOW Nice ! Love the music and all

Developer(+1)

The music was composed by Tunglith during the jam, quite fortunate for me to work with him on this. Thanks for playing!

(+1)

Great game !! 

Developer(+1)

Thanks for playing!

(+1)

Interesting concept. The visual is cool though it is buggy. And also because we played it on the big screen it was kinda blurry sometimes.  it was fun for sure

Developer(+1)

Thanks for your feedback. I'll keep working on it, so stay tuned!

Submitted

Nice idea! Love it!

Developer

Thanks for playing!

Submitted(+1)

Nice idea, and awesome visual style! The game is a bit buggy though

PS: I will be tweeting about this game, and some other games I will play from the jam: https://twitter.com/TheAntonSem/status/1284852745510563840

Developer(+2)

Thanks for the feedback and your upcoming tweet. feel free to mention my twitter handle (@gypynkt) as well, as i will be posting further development of the game there.

Submitted

Unfortunately  I alredy twetted :(

Developer(+1)

Yeah, I saw. no worries :)

Submitted

Congratulations on the game! I like the idea of an out of control time traveling pirate who's power is both a blessing and a curse. The presentation is wonderful, although I wish the game would reach a conclusion, maybe by returning to your boat after you finish looting the area. A very satisfying demo.

Good luck!

Developer(+1)

Thanks, the ending was really rushed, because I was running out of time badly... My plan now is to release a fixed gamejam version over the next week or so, and then start working on making this a full title. Appreciate the feedback!

Submitted

This is so exciting! Wish you all the best.

Very interesting concept of time travel. I was impressed by the level of quality this game turned out in just 48 hours, despite having some minor bugs. Looking forward to the full game 

Developer

Thank you, stay tuned for further development!

Submitted(+1)

Hey I haven't played your game (I'm on mac) but I did see it on Mark's stream.  Just wanted to say well done! Really impressive for a first jam! The time mechanic is really cool and you could definitely take it to so many different places. The one thing that I thought while watching Mark play it, was that the environment would probably benefit from having more recognizable landmarks that immediately tell the player "this the same place but a different time" - Great Job

(haven't rated it cos I don't think it would be fair since I haven't been able to play it for myself)

Developer(+1)

Hey, thanks for your feedback nonetheless, really appreciate it! I will take what you said into consideration when I continue working on the game. I'm quite excited for all the potential of world building and other mechanics I want to include.  Might even make a mac build, if there is demand for it ;)

Submitted

That's incredible for a first game! Well done :)

And I liked the way you handled roof teleportation bug ;) (Or maybe that's not a bug!)

Developer(+1)

Appreciate your feedback. Thanks for catching that, it's not really a bug, it's more of a necessity since I don't want the player to be trapped inside a space he can't see . But I intend to build this out even further, so that wall sections can also be explored. For the jam that was a bit out of scope though :)

Viewing comments 51 to 41 of 51 · Next page · Last page