This is great! I really liked how you managed to even make a world map. My only complaint is that the music gets a bit annoying after a while.
Play game
Grooveyard's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #9 | 4.338 | 4.338 |
Overall | #10 | 4.400 | 4.400 |
Presentation | #29 | 4.538 | 4.538 |
Originality | #185 | 4.092 | 4.092 |
Ranked from 130 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
One often finds that a freshly-raised skeleton is... uncontrollable. Thankfully, as a practitioner of magics most profane, you are able to manipulate the very walls to steer your wayward minion to safety! For those looking for "controls" or a "tutorial," seek further instruction on the game page. There, your thirst for knowledge will be fulfilled.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Sorry to hear that! When we were choosing music, we had it narrowed down to two options: one fit the overall theme real nicely but was on the shorter side, and the other was a couple minutes long but a bit too high-tempo for our liking. I'm sure you can guess which one we picked, haha. But thank you for the feedback! Composing original music is something we're absolutely going to consider while working on a post-jam release.
Nice job!!! but im finish all the levels and I dont know If I win?
Looks and feels great to play! I love the art and the music (even if the music is premade). All the levels had a good level of difficulty and built on the previous. I was a bit confused after I finished what I think is the last one, since there was no end screen and I expected the building at the end to be a final level. Also, there was one spike block in the second-to-last level that exists but didn't show up, so I died there and couldn't figure out why immediately, until I realized I couldn't place a block there.
Oh no! We're sorry about that. Unfortunately there isn't any sort of fanfare for completing the game right now, but we're definitely going to address that in our post-jam release! Argh, that invisible spike! That little guy's caused so much trouble... Thank you for the feedback though, it's always appreciated!
Great take on the theme! The difficulty of most of the levels was spot on, except for level 3 and the last level (probably #10). The solution to #3 is shown in the trailer, so I was able to beat that level. Maybe you could add a tutorial in the game, but that's all the remarks I have.
Really interesting puzzle/platformer game :) only last one took a bit but it wasn't frustrating. pretty polished and visually interesting. after the last level i was a bit confused if i finished the game or i was missing something, but other than that the game is pretty cool. well done! :D
Such a fun puzzle game! Really liked it. I thought maybe having trails for where the skeleton was last might be interesting, a bit like in Mario Maker? And there is a level where there's a sneaky jump at the very end, it appeared off the staff for me... I really liked how clear the art was, and the music chosen was really good to keep me in the puzzle-solving trance. On top of that, the main mechanic is a strong one and an interesting take on the theme, and the levels are really well designed. Great job!
Oh man, that's an interesting idea! I'm totally gonna steal add that to our notepad file of potential changes for our post-jam release, haha! And apologies for that jump, we didn't quite have enough time to make the action bar scroll if there were commands off-screen. Real glad you enjoyed the game regardless, thank you very much!
I loved this game. It is that kind of puzzle game where you gotta create a solution instead of find one and the level design explored it really well paired with the skull score system. Too bad some levels can't be beaten with 3 skulls but totally understandable. Great pixel art as well =D
I've seen a lot of games of this style in the jam but this one is easily the best! Everything in it is so well polished and thought out. The puzzles I found to be the right amount of difficulty (at least for me) and the atmosphere was overall very enjoyable. I did seem to find some invisible object in the 2nd last level that was killing me or I seemed to of missed something? Over all amazing game! :D
It was a damn good mechanic. Having him jump or move in a direction depending on the beat. The art and music styles really fit the game as well. The puzzles were damn challenging as well and were very fun. Great job overall :)
Really excellent take on the theme! If there were more levels, I'd play this for hours. Phenomenal work! :-D
I almost played the entire game! I stopped at the last level. It was a lot of fun and a very cool mechanic that definitely fits the theme! Could 100% be a nice mobile game or even a nice pc game for that matter.
Well done and good luck!
I just finished it, really cool mechanics and loved the style! Good job on this one
Leave a comment
Log in with itch.io to leave a comment.