Cute game! I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)
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Gary Loves Trees's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #110 | 4.328 | 4.328 |
| Overall | #319 | 3.776 | 3.776 |
| Originality | #378 | 3.897 | 3.897 |
| Fun | #563 | 3.500 | 3.500 |
Ranked from 58 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Things get out of control when Gary and the townsfolk are unhappy.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Thank you for submitting your game to the stream!
First of all, the art and parallaxing is just great. This is one of those games that "feels" a lot better when you play than any gifs/screenshots can do it justice. The idea is great as well, I like multitasking games a lot. RTS games used to be my bread and butter.
Unfortunatly they all burned and died in the end haha
Great job!
Cute game! Not sure why they all caught on fire, but I had a good laugh.
Unique and beautiful game. Immediately gave me Hidden Folks vibes!
I loved the art style and the simple background ambiance and sounds. I found that putting anyone who dislikes anything really far away. If you had forced the camera to stay near the center it would have made it really difficult and get really out of control with everyone wandering.
Really good game! The art style and sound effects created a really relaxing mood until suddenly there were 20 melons all dying. Good work on the game.
Wow this was fantastic! Artwork is adorable and the gameplay is surprisingly engaging!
Main critique I have is I think some use of colors would help with more quickly identifying melons who are getting sadder. Other than that though I'd say this is a really fantastic little gem you got here with lots of room for expansion and refinement!
This game was great! The progression loop goes at just the right pace so that you learn how the game works with 1 or 2 melons and then you suddenly have 10 to take care of lol. Loved the art style as well, it was very cohesive.
If I would suggest anything for the future it might be some way to visually tell the difference between melons so you can get attached to them and identify the one you want quicker.
Overall great experience, thanks!
Adorable!
I would totally chill out and take care of some melons when they look this good!
Would love to combine with some sort of resources so I can add new things to their park and treat them to nice things!
Could also see that the scenery needs maintenance and that the melons want new things after a while.
The core gameplay loop is like herding cats -- and I love it.
There are some unruly folks who claim to want to spend all day in a certain spot, only to immediately sprint away from it as soon as you put them there. I did find that sometimes dropping people next to the pool throws them across the map, but otherwise I encountered no issues. The line art is adorable, the sound effects are great, and the slow build-up to an overwhelming disaster is a great touch.
In the future I could see adding more complex needs for the characters to spice up the late game. Or intentionally naming characters the same thing but with slightly different tastes just to add to the chaos.
This feels like a game I could play on my phone. It's so nice and casual.
Visuals are stunning, it is so pleasant to move around and play, the sound design is also great. It wasn't always clear for me where should i be putting the kids, though.


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