Cool game, got a decent finger twist! keep it up
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Rebound's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1414 | 3.324 | 3.324 |
Overall | #2436 | 2.750 | 2.750 |
Originality | #2506 | 2.912 | 2.912 |
Fun | #2655 | 2.559 | 2.559 |
Ranked from 68 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are rebound at random intervals.
Did your team create the art for this game during the 48 hour time slot?
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
I struggled a bit with the controls on this one especially because ARROWS are allowed but not mentioned and trying to press "X" while also controlling with A/D, Jumping with W, and selecting with S is strange and feels unnatural. Perhaps a remapping of the controls would help make it smoother to play or at least giving us the ability to chose the control schemes.
However, I do like the idea of hindering your abilities every so often though it hard to tell which one got hindered and went.
I appreciate the criticism on the controls--all these comments so far seem to be about the pickup button, and I regret wanting the controls to specifically be WASDX (which I decided would be the case when I made the logo before coding). About the arrow keys; they're only allowed because I forgot to disable them in Unity. I'll reconsider how I've arranged the controls in a possible future update. After I pretty up my code, of course. Thank you for playing!
Great looks and game. Had a little trouble with the S pickup control and movement.
I wasn't able to get past the first room. Are the controls assigned at random?
Nice game! I really enjoyed the the monster art and satisfying gameplay. Well done!
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