Simple game, but didn't felt very fun. 1st level could block move to the left. I don't see how it relate to out of control.
I guess, you can improve the game feeling for jumping and movement against wall.
Criteria | Rank | Score* | Raw Score |
Presentation | #3941 | 2.236 | 3.000 |
Fun | #4367 | 1.938 | 2.600 |
Overall | #4435 | 2.012 | 2.700 |
Originality | #5017 | 1.789 | 2.400 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
You only have a limited amount of "control." Control is used like a health bar, whenever you run out of control, you lose.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Simple yet effective. I loved how you taught the controls to the player throughout the levels, really nice tutorial. The final test was nice but I never felt like I was getting close to it getting out of control, so maybe you should make it a little bit more difficult. Overall - solid game!
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