Skip to main content

Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
TagsGame Engines
A jam submission

Bullet Train HellView game page

Survive waves of drones while on a runaway rail car
Submitted by Cosmopyr — 13 minutes, 4 seconds before the deadline
Add to collection

Play game

Bullet Train Hell's itch.io page

Results

CriteriaRankScore*Raw Score
Fun#7503.3813.381
Overall#14653.1433.143
Presentation#18653.0953.095
Originality#26472.8572.857

Ranked from 21 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Yes

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

Leave a comment

Log in with itch.io to leave a comment.

Comments

Submitted

I felt the game was let down by the camera movement, maybe a fixed camera per carriage would work better, or just don't move it in Y unless you have enemies come from the south.

The controls felt a bit odd, I tried to use space to purchase items. I didn't seem to get enough metal to do anything useful with it.

Some basic sfx would have helped a lot for feedback about shooting/hitting.

Submitted(+1)

Camera was very hard to control but other than that the game worked fine!

Submitted(+1)

It is fun

Submitted(+1)

The camera was, interesting, to say the least. Still though I managed to get the hang of it and it was actually not bad. The gameplay was also surprisingly addictive and I like the idea behind it.

Was there suppose to be audio however, because I couldn't hear any.

Developer

As much as it would have helped and how much I wanted too, I didn't have time to implement any audio. Given another hour two I definitely would have. The camera is definitely weird, not a kind of camera I've ever done before so I wan't sure 100% how to make it work. The idea is the camera moves separately from the player so you don't have to constantly move your aim to compensate for movement but I didn't implement it right I guess.

(+1)

The camera is very hard to control and there's not much of an indicator for when the train is actually going to crash.  Still pretty fun, but I wish you gained metal faster

(+1)

very addictive