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A jam submission

The Controlley ProblemView game page

Can you wrangle your controls in time to stop the pedestrians meeting a philosophical demise?
Submitted by ToastGames (@ShaneDoesGames) — 11 minutes, 26 seconds before the deadline
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The Controlley Problem's itch.io page

Results

CriteriaRankScore*Raw Score
Originality#29332.7503.889
Presentation#32552.5143.556
Overall#40012.2003.111
Fun#49351.6502.333

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
There are out of control trains, and you are literally running low on controls to deal with them

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Submitted(+1)

Neat concept! I did have some trouble figuring out what did what, particularly because there's just so much going on as soon as you load the level. It was also really easy to accidentally knock off controls when dragging new ones to the plugs.
I think it would have really benefited from a smaller level where you could explore what did what, or really just a tutorial, but overall, it was pretty cool

Submitted(+1)

I had a difficult time seeing the result of any of my actions on the train, wasn't sure what any of the devices did once plugged in. Love the idea though

Submitted(+1)

Creative take on the theme. It was a little hard to understand at first, and the lack of sound was a bit off, everything else was fun and creative. It also may help that I am a sucker for anything related to trains, but that's besides the point.

Submitted

Creative take on the theme. It was a little hard to understand at first, and the lack of sound was a bit off, everything else was fun and creative. It also may help that I am a sucker for anything related to trains, but that's besides the point.