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Control : Denied's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #5197 | 1.493 | 2.111 |
Overall | #5218 | 1.493 | 2.111 |
Originality | #5230 | 1.571 | 2.222 |
Fun | #5340 | 1.257 | 1.778 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
At certain spots, the players movement will be stopped, and the game will move the player, thus making them "out of control"
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
nice game good job
It worked well and then the character just started like vibrating in place. I'm not sure if that was supposed to happen.
Not sure if it was my screen resolution, but my character could easily walk off the edge of the screen, and it wasn't exactly clear whether this was intentional or not. The concept was interesting though!
The idea fits the theme though it's quite hard to know whether you have control or not at any particular time since there's no animation for the player and no visual indication of the control being taken away. I like the multiple screens and the simple song. It was a bit unforgiving with 3 hearts and control being taken away while in rooms with hazards. I didn't ever find the key for the door in the first room, tried 4 times before giving up
Thank you for the feedback! The trick was to move sideways through the rooms and find the little arrow which led in an opposite direction to where the game takes you to. Sorry for some poor level/game design, and lack of animations, they're not really my strong suits, but i hope to do better next time as this was my first jam! Hope you at least had a little fun!