Play Nursery Simulator
Nursery Curse's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Presentation | #114 | 4.317 | 4.317 |
| Originality | #360 | 3.912 | 3.912 |
| Overall | #377 | 3.731 | 3.731 |
| Fun | #980 | 3.256 | 3.256 |
Ranked from 524 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
There's tons of kids, completely out of control (fighting each other, setting fires, crying).
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
A game made by people who make game development tutorials, Now that is enjoyable😎
Very nice game, reminds me of tomorrow corporation games (aestheticaly wise). The feeling of not being under control was very clear on this one. Well done!
Stunning visuals as always! Your tutorials helped me get to where I'm currently at in game development! Loved the game, but I actually wanted to let the pyro kids play with the fire, lol
Haha found the pyromaniac
The game fits the theme perfectly and captures the essence of "out of control" in the most perfect manner imaginable. The one gripe I have with it is that you don't exactly know what you are supposed to do at the start. That could be fixed with a simple message saying "keep all the kids safe" or something.
Thank you for the feedback! We tried to kind of do that in the narrative beginning comic but maybe we should have been more direct about it.
Love the pyromaniacs :D
Some of the kids sure find the fire a little too intriguing lol
Well actually I didn't understand what I supposed to do.
Sorry, we could definitely have done a better job at tutorializing the game ^^ Thanks for the feedback
Remindes me of prison architect
Do you mean prison architect?
Hmm what does that say about our school system....
yeah, meant prison architect
Looks great but I wish the game play was more fulfuling, it does however fit the theme very well. When playing I was waiting for something more interesting to happen but I ended up aimlessly spamming the pick-up button and walking to whatever child had a speech bubble.
Yeah from a pure mechanics standpoint, it's not really that great, I agree. We tried making it fun through the experience and contextualization. Won't work for everyone of course :) Thank you for the feedback!
This game is more stressful than taking part in this game jam. :D
For us, this game WAS taking part in this game jam ;)
This game gives me so much anxiety... I love it
Haha sorry about that!
who doesn't like throwing childeren
Probably the children
throwing children simulator 2020
The throwing made the game soo much better when we added it :D
That's the third game I have the following problem with and I think it's THE problem people have when making a game in which you have no control: giving the player the feel to effect something.
Yep, definitely a tough challenge to get decent player agency with this theme. In the end, we decided that the feeling of control loss mattered more than strictly effective gameplay.
Really amazing...
yeah, this is going to win presentation for sure.
Haha we couldn't possibly expect to win with so many great entries! Thank you for rooting for us though :)
This is so chaotic, holy crap! If there were a game that would define the theme the best, it would be this game, the situation gets out of control in the blink of an eye. The game was so hard! Nice game, I love your videos by the way!
Thank you! Glad you found it to be so fitting :)
This is a good idea, and with the right execution, it could be entertaining. Unfortunately, in this state, it's not fun to play. The kids seem to behave completely randomly, switching states with no tells. It's hard to see where you are if there are too many kids crying in one area. It can be tough to tell which child you're picking up. It might need extra 'juice' to make everything feel good. The sounds are irritating. It definitely fits the theme.
Noted! Thank you for the feedback and thanks for playing!
No problem!
Wow, these kids hate each other
They don't mean it. Some of them are just a bit aggressive :D
This game is very well made, and I don't think anyone will want to have kids after playing. (haha) I love how some children just decide that they want to be on fire. Fantastic game, as per usual!
Haha the fire is sooo intriguing. Let's play with it... Oops :D
I truly felt out of control while playing this, I felt fine in the beginning but near the end of the day almost everyone was fighting. My final score was -4762 lmao. Despite the chaos this game was surprisingly fun to play because of it's atmosphere and polish. Could use some more balancing but other than that well done!
Wow that must be the lowest score I've seen yet... uh... congratulations? :D
Yeah with a theme like this it almost feels like you can sort of get away with a lack of balancing. For a different context, we'd surely have to balance it differently!