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Curse Breaker's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1390 | 3.333 | 3.333 |
Overall | #2302 | 2.800 | 2.800 |
Fun | #3242 | 2.367 | 2.367 |
Originality | #3428 | 2.567 | 2.567 |
Ranked from 30 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Roxie is cursed and cannot control her abilities until she defeats 9,999 enemies.
Did your team create the art for this game during the 48 hour time slot?
No
We used pre-existing art
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Nice concept, would work great on mobile. I think you could push the concept of the curses even further so it make the character even more out of control.
That uh... that tutorial screen is quite a lot to digest, even though there's very little going on; all the arrows feel unnecessary and confusing. You could also simplify the wording to be be more concise.
The gameplay itself feels too random. Instead of making decisions based on my circumstances it seems as if I merely click the button the game isn't preventing me from.
I liked your game very much. It was really fun.
Here is one I participated in if you have time to check it out https://itch.io/jam/gmtk-2020/rate/695081
The artwork for this game is absolutely amazing. The game itself though... there's no way to keep your hp high enough if it gets cut in half every other turn.
Immediately this game starts off with some fun wit in the title screen. It seemed very promising and the idea has potential, but there is obvious lack of polish in this game. I had an issue where two overlapping, out of time sprites of my character were showing at the same time, and it was pretty distracting.
Glad you liked it! Bugs are bound to happen in a 48 hour game.
This was a nice little game. The curse helped with the Out of Control theme. It would work quite well as a mobile game maybe.
This was a nice little game. The curse helped with the Out of Control theme. It would work quite well as a mobile game maybe.
very nice, would be great for mobile! :)
I think this game bit off way more than it could chew. I see the out of control part, where each turn you randomly can't use some of your abilities, however the combat is very slow paced which I think hurts it a lot.
You seem to have went for a full on turn based rpg like battle system, I think it would've been better if you went for something more simple.
The presentation is pretty good.
One more thing, I am playing in a full screened browser, but I still couldn't see the entire game. Perhaps you made the resolution too large?
Thanks for the feedback, maybe we will go smaller resolution next time. It fits on our screens but we possibly have larger screens.
how is this out of control?
Since you're cursed you aren't able to use abilities, your play style is out of your control. We wanted to go away from what most peoples interpretation would be. Thanks for the comment :)