So weird this game haha :D Very fun !
Thanks for the game :)
Play game
Pie on the Fly's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #407 | 3.644 | 3.644 |
Overall | #693 | 3.511 | 3.511 |
Originality | #762 | 3.667 | 3.667 |
Presentation | #1880 | 3.089 | 3.089 |
Ranked from 45 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The core gameplay mechanic is that you can't control when to shoot; the player automatically shoots a constant stream and it's up to you to make sure it hits the right people (and avoids the wrong people)!
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
This felt really satisfying to play! A unique game for sure, I liked the game design and really enjoyed playing this! great job!
Really fun game :) I love both top down shooters and pies, so you're off to a good start haha. The design of the levels are really well done and the difficluty ramps up at a nice pace :) Art style is simple yet effective. With a bit of polish this could be a really fun little game :) I hope you carry on development after the jam ends! Great job :)
Thanks, glad you liked it! I'm so happy the difficulty curve worked out so well, and yeah I spent a lot of time on level design so I'm glad that worked out :D
Yeah if I updated this in the future, I'd add just a bit more polish like environment art and more particle effects. Originally I was going to have it on a street but since I'm a one man team and this is my first jam I didn't have the time so I focused on gameplay instead :)
Thanks for playing, I'm so glad you decided to check out my game! :D
Just finished to play it. I had fun! Levels are well balanced, hard enough to spend time on it but easy enough to not get mad at it. The game fits well the theme as the pie throwing is out of control.
Talking about controls, it was really intuitive to understand how to play.
Good job!
The click to move movement felt good! and the low poly 3d levels and models looked great! Sound was awesome too~ Great job making this in just 48hours. Congrats on submitting a cool game to the jam! Please check out mine if you haven't :D
Fun Gameplay!
Suggestion - the NPCs are very small, you could zoom in the camera for a better visiblity.
Nice Job!
I think the visibility of which NPCs are bystanders or not could be improved, but overall I thought this was a cute concept, I had fun xD
Wow this is an extremely solid game, and in only 48 hours!? The level design is really great and a bunch a levels were really difficult (specifically the last one) but were all really good. I love the iteration on nonstop shooting games, and I think the presentation is really great. Amazing job on this one, great work!
Very fun game, althought difficult it was very memorable.
Also I enjoyed the sounds especially the music rhythm matching the pie output. Good job!
Really good game ! The level design is sometimes a little hard (especially when blues and reds move too close), but the game is funny and I enjoyed it (like when people say “yay” x)). Good job !
A brilliant pacifist take on the uncontrollable shooter. I love the assets and the mechanics the implementation was flawless. I had an amazingly fun time playing. Thank you for making this :)
Really fun take on auto shooting / bad controls. Sadly, from level 2, I find the camera too far from the action and the customer you need to deliver the pie to isn't that much recognisable.
p.s.: took a second shot at it fullscreen and it was more readable.
p.p.s.: I YAY'd every one of those customers. PIED. :D
Thanks for playing in fullscreen! It really gives you the full experience, I wish there was a way to force fullscreen for WebGL (maybe there's a way and I just don't know about it, if so let me know!!). It's really best downloaded, but I wanted people to rate it more so I also put it playable on web.
And yay!!! Customers pied. Thanks for playing :)
This is probably the funniest Jam game I've played so far for this year, and it's really fun too! My only real complaint is that the "click to move" controls aren't explained anywhere as far as I could tell, so I had to look at the comments to figure that out.
Thanks for the feedback! I appreciate it! :)
Yeah, maybe I could have been a little more clear about the controls, but on the other hand I also wanted the player to experiment as well. I thought that mouse-only controls would be somewhat intuitive? I guess I should've added a hint or something in the game. Thanks! :)
Cool game! Whilst I have played similar concepts to this one in the jam, your theme is great and this is very playable. Great job! Nice job with the audio too!
Thanks! Yeah, I figured there were going to be a gazillion entries with "you can't control your gun!!" so I decided to take the pie route for originality. We don't need another shooter game, why not spice things up a bit with the theme? :) I also tried to have the mouse controls be original as well, since you have to move by clicking on a spot and yet can't shoot at certain things, even if you have to move in that direction.
Thanks for the feedback! I really appreciate it :)
Excellent entry! I'm jealous of the good pathfinding! Props to you for making a game about a pie-robot when it could have easily been about a murder robot. Pies are better!
I like GameMaker Studio a lot! It's super useful as a solo-programmer but I'm not sure it shines in group projects. I use the 1.4999 version because I'm a little set in my ways. I don't know how GMS2 is with 3d or 2.5d games but 1.x Game Maker stops short of Doom in terms of 3D capabilities. Would absolutely recommend it for 2D projects though!
I'm a self taught programmer (English major haha) and I'm trying to expand my knowledge base a little bit. I think Unity is the next thing I'd like to learn but I've never done a "real" programming language before!
This was a fun little game. Doing full screen really did help make the game easier. Keep up the good work :) - Deer.
Really awesome concept, I like how the constant shooting makes it harder to move around and you really get a sense of dread when you realize you've sent a pie directly in the path of a bystander and you just have to watch helplessly. Really sells the theme and has some excellent sound design to boot. Nice work.
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