The art style gives me a old arcade games feeling :)
Play game
[DIS] Assemble - GameJam Version's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #298 | 3.734 | 3.734 |
Originality | #334 | 3.935 | 3.935 |
Overall | #553 | 3.590 | 3.590 |
Presentation | #1896 | 3.086 | 3.086 |
Ranked from 139 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Sometimes you need to give up on some controls to achieve your goal. Each half of the robot is missing some of the controls of the complete robot.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We used pre-existing audio
Comments
Very clever puzzle! Good thing the mechanics are presented slowly, so you have time to get used to each one. Well done!
Really fun to play! Do you think you will add more levels or leave it as is once the votes end?
I love the concept, a lot of content in here for 48 hours as well. Good job and lots of potential.
Very elegant idea and tricky levels. Nice introduction of new elements of gameplay along the way.
Very fun and creative game! The puzzles were really clever and the cool mechanic you made allowed for lots of interesting situations. I think that the art could do with some work but that just comes with practise so need to worry about that! Overall a very original and fun game, great job!
One of the few good puzzle games in this jam, you really exploited this mechanic far into its design to produce some really interesting levels. Gotta say the last one took me a while. I don't know if I can say that you fit or didnt fit the theme, i think it's an interesting approach to it, but I cant decide myself on whether or not it really qualifies. The music does get a little repetitive with time, but I do like the janky SFX. Maybe art could have used a little more work. You nailed gameplay though, and that's the most important part in my opinion.
Thanks for playing the game, this was our first jam and it was my first time with art work, so that is why the visuals are not that good. Your point about if the game fits or not the theme is very debatable, but i guess that the fact that each part of the robot doesnt have full control over the movment fits the game into the theme, however you could argue that beeing able to split the robot actually gives you more control and possibilities, so yeah , thats very debatable. Anyways thanks for the feedback that is definetly the best part of the jam!
Really liked the mechanics of combining the robot. But the end level sound was a bit too much :D
Nice job! I really enjoyed the disassembling mechanics is allowed for some creative puzzles. The art style was nice as well. Well done! :D
Love the main mechanic! The game has a good amount of content but it doesn't feel repetitive at all. The coolest thing was the “Aha!” moments, especially at the last level.
Great little puzzle game. There is a lot of potential here as the robot can gain different parts in later levels to give you different tools. really excited to see this develop post-jam.
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