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Authority's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #1324 | 3.400 | 3.400 |
Presentation | #2025 | 3.029 | 3.029 |
Overall | #2631 | 2.686 | 2.686 |
Fun | #3335 | 2.343 | 2.343 |
Ranked from 35 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The regions are rebelling, its your job to get them back under control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
Yes
We created all audio during the game jam
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Comments
I think it's really neat that you picked something so "ripped from the headlines", but I do wish the message of the game was more clear: am I meant to be sympathetic or critical of law enforcement as the player? It's hard to tell.
I felt like the prompt for "quell protest" seemed to be worded in a way that made me think the former, but then again I did feel bad actually dispersing the crowds with what appeared to be tear gas maybe? So perhaps the game is being critical of authority by putting the player in that role and then making them feel kinda bad for what they're doing.
If I've misread or read too much into it that's my bad. Overall though, its interesting.
nice game good job with it
Interesting concept. There's not much to it right now, but I could see this being fleshed out with more features. Nice job!
An interesting idea, but the lack of objective and endgame makes it kind of pointless, which I think is pretty clever because it fits the context quite nicely ^^
Dark! You should ad a back button to the police allocation menus.
As a Brit I'm concerned. Neat idea though, I think with some meta-layer gubbins this could be a fun(?) dystopic game.