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Astro Control's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #1734 | 2.914 | 3.727 |
Overall | #2380 | 2.772 | 3.545 |
Presentation | #2958 | 2.629 | 3.364 |
Originality | #3439 | 2.558 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Taking damge means loosing one of your control keys.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
A really cool idea with some great music and dialogue. I think the whole only being able to collect purple crystals while on full health is great, rewarding as well as punishing the player for mistakes! My only two gripes is the lack of art on the walls of the levels and that you can travel from one side of the screen to the other isn't made obviously apparent. Overall; great job!
This game is fantastic and I wish I could have played more levels!
Having the controls be tied to life is really clever. I also appreciated the extra content with the addition of dialogue and the purple crystals. Nice job!
Controls as life is a GREAT idea
👍
Why is this not more highly rated?! The intro and outro cinematic dialogues are great, and this is one of the few game jam games that actual made me want to keep playing a level until I could beat it rather than just not finish. I would absolutely love to see an extended and polished up version of this!!
I actually really enjoyed the art style super great looking !
based