having screenshots and description would be nice)
i understood the concept but i didn't understand the mechanics
Criteria | Rank | Score* | Raw Score |
Originality | #4252 | 2.236 | 3.000 |
Overall | #4597 | 1.938 | 2.600 |
Fun | #4839 | 1.714 | 2.300 |
Presentation | #5148 | 1.565 | 2.100 |
Ranked from 10 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The plant in the game glow randomly. With limited tools and randomness, the plan in player mind will get out of hand fast.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
A very interesting simulation, although putting more emphasis on UI could leverage the experience quite a bit. It's hard for me to understand when I can harvest, I never managed to use the seed action and the win/lose conditions are unclear. I do see some potential in a game with that kind of premise, very unique and original. Good luck!
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