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A jam submission

Disaster IslandView game page

Grow your population in this fast phased disaster game!
Submitted by johan.lejdung, tomas-lejdung — 3 hours, 34 minutes before the deadline
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Disaster Island's itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#26372.7732.773
Fun#28302.5002.500
Originality#28412.7732.773
Overall#30542.5452.545

Ranked from 22 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The game is built on randomized events. Such as the playing area constantly change throughout the game. There are also disasters that triggers at random times.

Did your team create the art for this game during the 48 hour time slot?

No

We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Submitted

A nice idea! It has this really great old-school feeling to it. Well done!

Developer

Thank you!

Submitted

Unfortunately I am unable to play ... I'm having scaling issues with the web build and my laptop won't run the Windows build (something about my GPU). Sounds cool, though!

Developer

Ah, that's a shame! Thanks for trying.

We had some scaling issues on our macbook pros, when we eventually fixed it for us and submitted it we found it that we had caused a scaling issues on other computers..  :/

Submitted

This is a interesting concept,  quite confusing how to play also the screen resolution is way to small

Developer(+1)

Completely agree! I'd like to expand on the concept one day and make is more accessible 

Submitted(+1)

The concept is really cool but it's too unclear how to play. Good effort though :)

Developer

Thanks!

Submitted

Unfortunately the game shows only what i guess is the upper right corner of the screen. Because of that I cannot really play, so I won't rate it

Developer

That's very unfortunate. We had some scaling issues with the build, and thought we solves. Apparently only for our laptops.

If you are on Windows or Mac feel free to download the game, it doesn't have the same issue. We had to make a separate build for the web.

Submitted(+1)

It is quite hard to understand what makes the population grow or shrink, and it's not clear what the player is supposed to be doing

Developer

Thanks for your comment! :)

It's our first time ever using GoDot Engine, so we had to learn everything from scratch. Unfortunately we didn't quite have the time to fully balance the game or make it more instructive. 

But basically the goal is just to keep building the bushes and the trees as the population grows (it does it automatically if it has the resources). Then you also have to juggle the disasters ect :)

Thanks for playing!