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Control Plus ZEE's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #683 | 3.716 | 3.824 |
Overall | #1606 | 3.087 | 3.176 |
Fun | #2030 | 2.801 | 2.882 |
Presentation | #2727 | 2.744 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
Timmy has lost the CTRL keys of his keyboard.....You need to help him draw while avoiding shortcut keys or else he gets angry....once his anger is at its limit...it is game over for you
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Funny story. I included it in my GMTK Game Jam compilation video series, if you’d like to take a look. :)
Interesting concept, but the execution could use a little work. One suggestion I would have is to left the drawing up to the user, with someway to alter the control like uncontrollable shake to the user input. That would some what eliminate the randomness of the drawing but still left the user in control. However, I still like your idea on the game. Hope you would work on this and refine it more in the future. Great job!
I didn't really understand how to play the game.
Sorry to hear that....Could you tell me what part did you not get...and maybe I could clarify...the game definitely needs a tutorial
I didn't understand how to make him happy, and how to win
Very confusing but very interesting mechanic
Thanks for the feedback
I found the concept cool, but in reallity I didn't fully understand how the game played. I didn't understand hot to make Timmy make better drawings. I did understand that using zoom made more precisa lines, but even with that, the lines ended up bad. The level selection menu could be more clear too.
But like I said, the concept is pretty cool and the fact that everything is a drawing instead of sprites has a certain charm, so good job.
Thanks for the feedback....I know he makes pretty bad drawings...what the zoom actually does is reduce the randomness to the target point...but if the starting point is way off, it seems like you are drawing a bad line...the original plan was to offset the the next target with the previous target so the shape remains closer to the required image....but didn't have time for that. Thanks for your time again.
Very interesting game. Looks funny and the controls were a little difficult to understand in the beginning, but I think I got the hang out of it. It's kinda like a stat building sort of thing where you need to replicate a image and then print it. Music is nice too, really fits the frustration :D
Great job on this game jam!
Thanks for playing the game...I will work on a tutorial first as I am getting a lot of feedback on difficulty to understand
Timmy hits Alt F4 :D
I like the idea. I think it would have been more interesting if you let the player draw, instead of auto generating the lines. But I guess that would have been a lot more difficult to implement. I like the presentation - really fits with the theme of poor little Timmy being sh*t at drawing.
Please check out our game if you get the chance. :)
I was thinking of letting the people draw but I thought letting timmy draw fits more into the theme....Thanks for the review
this idea was unique and i love the sound effects he makes
A pretty unique take on the idea! The gameplay is pretty interesting, and the art style suits the chaotic vibe of the game. Nice work!
Thanks for the nice comment. Really appreciate it
Very funny idea!
I did the thing! Truly I felt out of control. Timmy has all the control and I have nothing.
I tried to make the levels not too hard...but they became more hard everytime I did something