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A jam submission

They Keep me Rollin' [GMTK-2020]View game page

Gathering-Survival-Game
Submitted by Narehop (@narehop), CodeManu (@CodeManuPro) — 5 minutes, 47 seconds before the deadline
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They Keep me Rollin' [GMTK-2020]'s itch.io page

Results

CriteriaRankScore*Raw Score
Presentation#64.6704.670
Originality#544.3074.307
Overall#834.0684.068
Fun#4963.5683.568

Ranked from 88 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Survival game where your house is a wheel with physics. Survive 21 days. Crafting and gathering.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

Yes

We created all audio during the game jam

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Comments

Viewing comments 20 to 1 of 50 · Previous page · First page
Submitted

This game grabbed me all of my evening and made me sad it was a game jam game, only because I'd love to keep playing it for many more hours. At the same time, super happy knowing this level of polish is possible! It's SUPER good. Congrats for all of your work!

Developer

thanks for your words! if you're really interested in our game, you can follow us in: https://bit.ly/3j431gF this twitter account will have updates and fixes about the game. We will make a commercial game in the future. we loved the idea too!

Submitted

This is very well done, it tends to be a little tedious but i believe that it's part of the survival genre. I am convinced that this game could be a commercial game just like this with just the addition of a tutorial and some fixes and balances in the difficulties. It's top notch, good job!

Developer

thanks for your feedback! ^^

Submitted

Great game! Loved the art style and unique twist to the crafting genre! Took me a moment to figure out what to do, maybe a few more tips in the first screen would help, like where you should mine for resources. It also did sometimes get a bit too chaotic in the house to get outside the door again, and it would've been nice to have the workbench use the materials from inside the house, instead of having to pick them up first. But overall amazing, 5 stars!

If you have the time, could you also play my game?

Submitted

Just staight up loved it. I do think there needs to be a tutorial, or some sort of progression tree because you can loose simply because of lack of directions. And the movement inside the house is really messed up. But otherwise… loved the art style, loved the ambience and music, loved the idea of a rolling house that you can stop and the general chill of the game. AMAZING JOB.

Developer(+1)

we made all of this in 48h ^^ the game is not balanced, but if you like the game you can follow our twitter account to read the future updates: https://bit.ly/3j431gF

Submitted

It looks and sounds nice, but it really needs a tutorial and a list of objectives. I didn't understand how to use the axe until I was ready to give up and saw your video. Then I gathered some resources, but the inventory is limited to the hotbar and there are all these things I need to craft. I feel like just picking apples and crafting stone tools would make it easier to grasp.

Amazing - interesting gameplay, incredible looking art, music and sound design (especially for something created in 48-hours), but pretty unforgiving. Takes a very long time to ramp up. But this has a huge potential. I've seen worse games with less content on Early Access.

Good job making a crafting game out of control! At first I thought the inventory was too small, but then I realized that you can store stuff on the wheel and had that "oh" moment! I think having an infinite linear world is a great twist (pun intended) on the genre. I think it could work as a full release!

Developer(+1)

your house is your inventory! ^^

Submitted(+1)

The idea is great and the execution is excellent. The amount of polish put into this in just 48hs is incredible. I would maybe consider making the craft menu pause the game and also having more inventory space, as often the crafting recipes required an amount of items that would fill my inventory if I also wanted to keep something else I found. That makes interesting inventory management decisions but in my opinion it's a bit much.

Submitted(+1)

The art and level of polish and how the gameplay works is just amazing! The inventory managament is bit too out of control to be able to propely enjoy the experience. But overall this is a super awesome feat of jam game!

Submitted(+1)

Wow, this is pretty incredible for a 48 hours period. Very good idea and well executed.

Submitted

The art is astonishing, and clever idea too

Submitted(+1)

WOW. This is just impressive. I survived for 6 days bc I couldn't make a cooker in time though

Submitted(+1)

I love the music and of course i love the art.... Nare u did it again , extreamly good job guys, as always.

Developer

wow man, thanks for your comment! >_<

Submitted

The game is soo well done, it dosn't even feel like a jam game. NICE!

Submitted(+1)

Love the game and idea! has crazy amount of potential and i hope you guys keep working on it!

 - RTHiro

Submitted(+2)

Wow, great music and graphics! I love the idea of the rotating wheel and that you have to stop it with an anchor to farm.

Some suggestions as this should definitely be worked on after the jam as it has great potential!
---------------------------
Maybe not start spinning the wheel until you have the controls figured out, I would start it after you have destroyed a stone, an idea is to start the game by removing a stone so it can start rolling.

I would like to see you holding infinite amount of stuff, it was hard as it is to figure out what to do, so having limited space makes it so you have to drop progress (I put my stuff in the wheel).

Also played for a 10 min time, but could not manage to craft something cool, so lowering the cost of the first item would be awesome! (Maybe I just sucked)

Submitted(+1)

I like it! The idea is interesting and the game is fun and well polished, The management of the items is kinda hard, but in a positive way. Also, it's a pleasure for the eyes!

Submitted(+1)

Love the pixel art and the concept. I think this could be really fun if expanded to a multiplayer game or something.

Submitted

The game looks amazing!!!! Great job!

Submitted(+1)

a neat little "spinoff " to the crafting genre! i was definitely taken for a ride!

jokes aside, i think this is a  really cool mechanic especially once stuff like mobs and danger start piling up. trying to manage all your stuff whilst your base moving sounds like a fun nightmare to partake in.

the art is probably my favorite part of the game though, i'm still amazed at how beautiful and detailed you guys were able to make the game in a short span of time!

Viewing comments 20 to 1 of 50 · Previous page · First page