Impressive how the platforms seamlessly change from cloud to brick! Nice job overall, a great interpretation. Best of luck!
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Barbarian Bounce's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Presentation | #1162 | 3.465 | 3.465 |
Originality | #1719 | 3.228 | 3.228 |
Overall | #1760 | 3.030 | 3.030 |
Fun | #2093 | 2.772 | 2.772 |
Ranked from 101 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
It's a platformer where the main character can not be controlled.
Did your team create the art for this game during the 48 hour time slot?
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
We created all audio during the game jam
Comments
The Barbarian makes super Mario look like a punk. I really enjoyed the game, it was super challenging.
Really nice presentation. I especially liked the soundtrack that built up each stage, gave a great sense of progression. The game itself might benefit from being a little more zoomed out, as it required a lot of trial and error to learn when to move the platforms. Looks really nice.
I like the idea, but the character's jumps happen so quickly that whether or not I get to the top or not is more down to luck than anything else.
It's like doodle jump, but waaaayyyy harder! I couldn't beat it but my friend did. We both enjoyed it very much :) Great art and music too!
I tried a bunch of times but I don't think I came close to beating the first level.
A fun idea, shifting the platforms around. However, the jumping is far too fast, especially for a beginner. I was never able to get him to go up more than a couple layers. Maybe start it slow, and then get faster as you go higher?
Idea's nice. Flips your usual jumper on its head. But the jumping was so fast my success was mostly based on luck.
Looks and sounds really good, but it is extremely difficult. The camera made me feel a bit dizzy, I think it was because I was looking at the platforms move left and the camera was moving right and I felt all crosseyed. I would not change the camera's horizontal position since it seemed like the whole game would be visible (horizontally) even without the moving camera.
Haha great menu and little intro! It was fun using the cool mechanic of moving the platforms. It definitely made the jumping guy feel out of control. Very unique mechanic idea! You should work on it some more after the jam. Perhaps it could be a great mobile game where you help the guy go up through tons of environments. Awesome job submitting a cool/unique game to the jam! Please check out my game when you have time :D
Oh my god this is so hard but so fun ahah! I like the idea and the art is nice. If you can make the game a little less difficult, that'd be great =D
Want to echo what everyone is saying about the nice level of polish here, but difficulty seems too steep
I like the idea and i see great effort put into this entry, but it doesn't control very well...
Moving the platforms feels very floaty, and because there are many platforms at once on screen it is hard to decide which to focus on. If the platforms moved in stepped intervals, or if the character were to move a little slower, one could actually decide on a platform to catch the character with.
Overall: Good idea, not so good execution
The concept is good, but the only criticism is that the game is very difficult, it should be something gradual, the gravity should increase over time ... If you can play my game and vote, I would be very grateful.
The Art is really good for a game jam entry, the game was kinda short but it is understandable, However I didn't like the concept of the game playing itself, it is more like a simulation than a game, maybe if you made the character move a little a bit slower the exp. would have gotten better
overall : great entry guys, really liked the music, btw.
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