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| Criteria | Rank | Score* | Raw Score |
| Originality | #1 | 4.773 | 4.773 |
| Overall | #17 | 4.325 | 4.325 |
| Presentation | #99 | 4.350 | 4.350 |
| Fun | #169 | 3.882 | 3.882 |
Ranked from 203 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The player controls an avatar that operates another avatar via an in-game keyboard. Etc.
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Nice!
Thanks ByteTale Studios! Is it though, really?
Of course lol
This is like torture. But the good kind.
Mind blowing inception-like rabbit hole of pain xD
I think this entry fits the theme of the competition perfectly.
I dig the "rabbit hole of pain", I might use it.
Thank you LexZeiner, I appreciate it.
This is so stressful lol I love it
I'm glad you enjoyed(?) it, Elianyaa.
my brain hurts
My sincerest apology, tuna.
in a good way! i really enjoyed this
Oh god my brain. I've played few puzzle games that have twisted my mind like this one. Well done.
Wow, thanks a lot Tristan, I'm honored.
brilliant and frustrating all at the same time, I love it
Happy you found it interesting, vijaypemmaraju. ♥
Despite this game frustrating me to no end I think you did a really good job!
Thanks tarracolt, and sorry. ♥
Very Original and fun, it is hard to play but that is the Idea, Congratulation.
Thank you for the feedback, Vulcore Team!
Who thought moving in a straight line could be so difficult.
I know right?? Thanks Leko!
Such a great idea and I think this is what real-life lag would feel like.
(also I really dig the art style!!)
Hey exxaggerating, thanks for the feedback on the art style. :)
The real-life lag reference is a nice observation. if you look at hierarchical systems, like armies for example, it takes a while until commands reach their final targets in the field, and in a way the game simulates that, on a micro level.
A really interesting comparison and a good way to show why deeply nested hierarchies are ineffective for quick decisions! :D
Rated!
First impressions, this game messed with my head many times. Very interesting idea that has a lot of potential to become a full game, and I enjoyed the minimalistic artstyle and sounds.
Very hard but super rewarding game!
Hi Enedee, thanks a bunch for the comment! As of right now I'm not sure about continuing development, as the novelty might wear off after a while. I have some ideas but I'm not sure it's worth pursuing them. In all honesty, would you play the game again if you knew it had more levels and potentially more mechanics?
Sorry... What?!
Yea...
The game is super interesting, the idea is amazing and very well executed I love it!
Thanks a lot, MoonBlastStudios.
This is so hard 😂. It looks way easier when not playing
Nonetheless the idea is so great and original, too bad there's no menu and all. Awesome entry 💪
It was important to me to create a direct link between the player and the characters, so if they don't have a menu I felt like the player shouldn't have one too. I appreciate the feedback, Mat. ♥
Did it :D Took me a while but its a great puzzle, really makes you think carefully!
I'm glad you got to experience it fully, Team 55!
Really original idea. Quite difficult. Awesome work!
Thank you so much, Codeer.
My- my brain hurts! Anyway, really well done! I see now why this game is so high on the list of popular games!
Thanks Sonicboomcolt, take care!
This was really fun. Good job!
Thank you, FTG!
I think your game is one my favourites so far (one of FTG devs here).
What a simple and at the same time amazing idea! Great job!
I appreciate it, conigliocattivo.
VERY difficult.
Hopefully you found it rewarding, Mariothedog. Thanks for the feedback.