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A jam submission

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A mind-bending meta adventure
Submitted by Idan Rooze (@IdanRooze) — 4 hours, 23 minutes before the deadline
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Results

CriteriaRankScore*Raw Score
Originality#14.7734.773
Overall#174.3254.325
Presentation#994.3504.350
Fun#1693.8823.882

Ranked from 203 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
The player controls an avatar that operates another avatar via an in-game keyboard. Etc.

Did your team create the art for this game during the 48 hour time slot?

Yes

We created all art during the game jam

Did your team create the audio for this game during the 48 hour time slot?

No

We used pre-existing audio

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Comments

Viewing comments 88 to 69 of 108 · Next page · Previous page · First page · Last page
Submitted(+1)

Loved it very clever and quite hard

Developer(+1)

Thanks delleloper :)

Submitted(+1)

You had me at a guy controlling the arrowkeys controlling a guy controlling the arrowkeys controlling a guy controlling the arrow keys!

Developer(+1)

Thanks for the comment BlackHammer66!

Submitted (1 edit) (+1)

My favoritest game so far!

Developer

Awww thanks bensonhero! ♥

Submitted(+1)

Very clever idea! This took a concept I had never seen before and used it very well. I really enjoyed this game. Plus the art was super cool. Nice job, great game!

Developer

Glad you enjoyed it, Jameywags.

Submitted(+1)

Very nice idea!

Recursion never felt this good.

Developer(+1)

Thanks felipeViana, take care!

(+1)

Excellent puzzle game design/difficulty curve. At least up to the third level, each stage adds just enough to completely throw me off. 5/5!

Developer

Thanks for the detailed feedback, syreen. :)

Submitted(+1)

Pure genius, now my head hurts :) 5/5!

Developer

I appreciate it, BrigStudios.

(+1)

Really clever! Thats a 5 star for sure! Dont know if the 3rd stage was easier, or if I was getting good at the game, because I passed it way faster than the 2nd lol

Developer(+1)

Thanks Julio, glad you enjoyed it!

Submitted

Good Job! You used simple game mechanics to make some great puzzles.

Developer

Thanks so much for the kind words, Nir!

Submitted(+1)

Awesome concept and execution! I quit at the second level after accidentally touching ESC with the 3rd "layer" :D

Brilliant entry!

Developer(+1)

Thanks dietzribi!!! And my apologies. ♥♥♥

(+1)

Idea is simple and well executed - the challenge naturally escalates, whilst it avoiding a requirement  for complex instructions - even knowing the "rules" of the game I found it mentally difficult to plan ahead for the next "escalation" which manages to capture the theme of the jam perfectly!

Developer

I appreciate your feedback, FrogManAlien. :)

Submitted(+1)

Things I liked:

This idea is genius, plain and simple. There's just the right number of layers to create an interesting puzzle without it becoming completely impossible, and the whole thing is so simple to grasp yet so hard to master. The simple, clean aesthetic helped give focus to your smart idea, and although at first I was sad there was no music, I realized that it definitely would have been incredibly grating as I kept playing--the sound design works on its own.  Your puzzle design was interesting and escalated nicely in complexity; I particularly like how the standard position of the arrow keys opened up a whole set of challenges involving moving in the wrong direction.

Potential areas for improvement:

This is where I think it's important to separate the objective quality of the game from my subjective experience. I don't like making finicky, small, precise movements in games,  or in real life for that matter. And this game is entirely based around them. So no matter how much I can recognize the brilliance of the idea, the intelligence of the execution and puzzle design, the beauty of the simple aesthetic, I can get over my deep frustration that ultimately made me rage quit the game. But I don't really see any way to change this without fundamentally altering the game beyond recognition. My only piece of real, concrete feedback would be to make the esc key less punishing-- it's just too much in an already brutally hard game.

Overall:

I guess what I'm trying to say here is that I think this game is basically perfect, even though it isn't really my thing. I hope that lots of other people will find this game and have fun with it, and I'm super excited to see what you'll make in future game jams!

(excuse my self-indulgence, I had a lot of thoughts that I needed to get down)

Developer

Thank you for taking the time to describe your experience. I appreciate the detailed feedback, and glad that you found the game at least intellectually enjoying.

Submitted(+1)

Love it!

Developer

Thank you so much for trying it live Nick! ♥

Submitted(+1)

Great implementation of a very clever idea!

Developer

Appreciated, Crawl. Thanks!

Submitted(+1)

I realized that the first guy is actually a finger... genius!

Love the concept, really hard though.

Developer(+1)

Yes, they are! It's subtle but I like it that some people managed to figure this out. I appreciate the feedback, Anton!

Submitted(+1)

Wow- great concept, incredibly brain-breaking game! I can't even control it 3 levels deep, it really wrinkled my brain. Love the sound effects and simple clean aesthetic. Awesome job!

Developer

Thank you Bokonon Yossarian! I appreciate the feedback. :)

Submitted(+1)

Very simple, super challenging, definitely one of my favorites.

Developer

Thank you BinaryClone, I'm honored.

Submitted(+1)

Frustrating but incredible! I saw you working on this on twitter, so glad it turned into this cool game!

Developer

Hi GreenClover, thanks for the comment! Cool to hear that you saw this on Twitter first.

Submitted(+1)

Super fun, super simple! Nice work :D

Developer

Thanks, Evilhamsta!

Submitted(+1)

That was clever :) The hero design really fit my brain state !

Developer

Haha, thanks Benjamin. I appreciate the feedback!

Viewing comments 88 to 69 of 108 · Next page · Previous page · First page · Last page