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Flippy Maze's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Fun | #763 | 3.373 | 3.471 |
Originality | #1250 | 3.430 | 3.529 |
Overall | #1461 | 3.144 | 3.235 |
Presentation | #2727 | 2.744 | 2.824 |
Ranked from 17 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
How does your game fit the theme?
The controls are out of control
Did your team create the art for this game during the 48 hour time slot?
Yes
We created all art during the game jam
Did your team create the audio for this game during the 48 hour time slot?
No
We used pre-existing audio
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Comments
Really fun puzzle game! It was really helpful that you could see you current control layout, rather than just having to guess like a lot of the "randomized controls" games. It would be fun to play a version of this with more elements!
I enjoyed playing this, really mind bending at times. If i had to suggest an improvement I'd suggest making it clearer to the current key layout. Nice job
Short but good experience. The idea was well executed, the pulses that changes the controls are a great obstacle. My only suggestion is maybe improve the art work, wich isnt bad, but its kind of simple.
if you wanna check my entry here is the link https://mikomoares.itch.io/dis-assemble
The two levels with the pulses that change your controls were when I feel this game was at it's best. It's quite short, but interesting. I agree that something that makes you need to go fast, even if it's just a level clear rating for getting under a certain time, would help to make the game more frantic and lead to more mess-ups and interesting outcomes.
Nothing about the game's mechanics are inherently game breaking (like other games), but the slow paced nature makes it more of an annoyance. If there was more of a reason to go fast, it would add some excitement. Also sometimes there was a glitch where the controls shown did not reflect the actual controls. With these fixes, this game could be a top contender.
Very nice. I really like the background music and the game play mechanics. The idea is great.