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A jam submission

Ctrl + StatesView game page

Submitted by Turbo Makes Games (@TurboMakesGames) — 4 minutes, 43 seconds before the deadline
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Ctrl + States's page


CriteriaRankScore*Raw Score

Ranked from 32 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

How does your game fit the theme?
Use Control as a resource to take control of neutral units on the playing field.

Did your team create the art for this game during the 48 hour time slot?


We used pre-existing art

Did your team create the audio for this game during the 48 hour time slot?


We used pre-existing audio

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I felt it a bit difficult, but was quite fun. You should keep working on it! Congrats on successfully submitting a game to the jam and I hope you learned a lot of new things.  Please check out my game when you have time 


The concept is really great, but I feel like it need some additional polish to sell that idea. I Would love to see this developed after the jam!


I've got fun playing your game.


The concept of being able to control party members being a recourse is a very interesting one, but the boss doesn't really do anything. You just keep attacking & healing for as long as possible and eventually you win.


Good turn based game! I watched your streams and you're a cool dude. Overall a great game and a solid entry for the jam! Good luck :)

neat game, i whih it had more levels or more options to for using ctrl


Watched your stream! Overall this game is pretty cool, I like anything strategy, could have done with some sounds or simple animation (shaking when taking damage/attacking). Visuals are fantastic!

Submitted (1 edit) (+1)

it would be extremly out of control if the enemy could control npc. played few times trying different things.

Submitted (1 edit) (+1)

It took me a while to understand how exactly do I operate the game, but once I got an idea, the game-play was pretty smooth. The fact that we could use other characters for our advantage is a pretty interesting concept :D.


This is a very interesting idea to take control of neutral units! I suppose the control power of that Big Boss is not working for the current version. If that's the case, it's probably better to explain in instructions. Anyway, I got the idea and had fun!


I'm having a hard time playing because I don't have a good idea of what I'm meant to be doing. There's not much feedback from attacks and healing other than a text box. I like the idea though, keep up the good work!


Okay, so the three people on the left are my guys and the enemy is the dog on the right? I'm mainly struggling with the game, because there is no feedback. I can't see what actions are planned, how many actions each person has left or how the planned actions will effect everyone. Lastly, I only used the LMB, but I feel like I'm supposed to also use ctrl.