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Postmortem of my jam experience, come and share yours!

A topic by Eppu Peltonen created Aug 09, 2019 Views: 268 Replies: 7
Viewing posts 1 to 7
Submitted

I wrote a "postmortem" of our jam game Blastsmith and the jam experience in whole — in the form of 4 Things that went right and 4 that went wrong. It's the first time I have done anything like this so check it out and tell me what you think:

https://zameleon.itch.io/blastsmith/devlog/94156/crafting-blastsmith-4-things-that-went-right-and-4-things-that-went-wrong

I would also love to see and read other jam postmortems or dev stories, so if you have one,  share it!

Submitted

I wrote one up after seeing this post, mine isnt as polished as I wrote it from the back of a card during a 8 hour trip so I apologize for how messy it is. I wanted to write one for a while but havent put in the time. 

https://ilprinny.itch.io/one-card-income/devlog/94182/gmtk-2019-postmortem-one-c...

Your postmortem page is super well put together and pretty. I love a good postmortem 

Submitted

This was really cool to read! I think these write-ups give an interesting insight into the developer's mind and their thoughts about the process. I really liked the format you had with this, especially the "lessons" part - like you said I think it's important to get these thoughts out when they are still fresh in the mind. Thanks for sharing this.

And thanks for liking my postmortem too :)

Submitted

I decided to go all out and made a video: 

It's my first video on youtube, so I definitely still have a lot to learn, but I think that it's good enough for a first time.

Submitted

I also got inspired by your postmortem to write one, And I didn't even knew about postmortems before!
So this might be the first postmortem I ever wrote.
It's quite messy since it's my first time doing it but here it is:
https://zikbakguru.itch.io/game-game-game-game/devlog/94218/the-postmortem-thing...

Submitted

A terrifying time putting together images but postmortem done, WOO!


https://birdmaskstudio.itch.io/zombie-gaggle/devlog/94303/zombie-gaggle-a-48-hour-jam-write-up

Submitted

It was my first experience with godot and I liked it :) Fucked up with music a bit.

freezedice.itch.io/axe


Submitted

We wrote a dev log sharing some development details for Chronodog. I hope some of you will find that interesting,

https://nicmagnier.itch.io/chronodog/devlog/94488/chronodog-a-look-behind-the-space-curtain