I am sure we all had that one bug we just could not squash out in time before submission anymore and it drives us insane.
- For me it was a small array error (accessing an non-existing index, douh!) that caused my spawn code to fail every now and then, leading to one of the special tiles being spawned in map origin instead. Not a big deal and certainly not a game breaker. Worst case is, that you have to repeat the level.
- During production I spent quite some hours on a rotation bug, which turned out to be gimbal lock. Guess you will always have to experience that once in your indie dev life, but hey, I solved that one with quaternions.
All in all, it wasn't so bad after all. Sure at first I wanted to submit a patched version ( I have it ready at hand), but then again, no one bats an eye about a small bug, if the rest is dope!
What are your crimes?
Wanna check out my game regardless?