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A jam submission

PhillView game page

ONE tool. ONE color. ONE life. (And less than ONE day's worth of effort.)
Submitted by Cocoa Mug — 30 minutes, 7 seconds before the deadline
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Phill's itch.io page

Results

CriteriaRankScore*Raw Score
Design#18292.0083.667
Originality#19332.1914.000
Overall#20711.9473.556
Adherence to the Theme#23221.6433.000

Ranked from 3 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Interesting game, solid mechanics. Took me a while to figure out the controls but once got to it had a lot of fun trying to explode all the enemies. Good job!

Submitted(+1)

Solid game. It's a nice combination of frantic game-play and puzzling, due to constantly having to stay in motion. I think the one button controls worked very well for this game.

Developer(+1)

Thanks, man!  You've got the awesome positivity we all need!

Submitted (1 edit) (+1)

There are too many games, and not enough people to rate them all, so I figure I can put in some good effort to rate and review as many as I can :)

Out of curiosity, why go with kanji for the players an enemies?

Developer

They were the only images I had on hand that were only one color, and I just figured they'd be identifiable enough to act as the player/enemies.  Didn't have too much time to go for character design or anything.

And I'm working on rating some games, too, to help pass on the favor.

Submitted(+1)

Ah, the classic "I ran out of time to implement that, so I'm implementing a smart hack to get it done on time".

I enjoy those situations, since they force people to come up with novel and interesting solutions. I think using kanji was a good solution to your problem.