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A jam submission

Blind ShooterView game page

Submitted by lentocheetah — 1 hour, 49 minutes before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#3504.2634.263

Ranked from 19 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Submitted (1 edit)

Nice idea, it was very hard to control but still fun to play. The only criticism I have is colliding with enemies at the boundaries since they random and hard to avoid (except by avoiding all the screen boundaries). I suggest making a smaller boundary inside the screen where the player bounces and the enemies appear normally at the full screen boundaries. This will leave a margin to avoid incoming enemies. Otherwise, the game is well made. Good job.

Edit: My high score is 5.. yes only 5 :D


Thank you! Yes, I will definitely fix this issue with enemies randomly bumping into player near the edge of the screen after the jam

Well, at least 5 is better than nothing :D


Cool game idea! Thanks for showing us how it would work :)


Thank you for playing :)


Really interesting concept. The only thing that I could add is that it would be a bit nicer, if the collision turned on after some small amount of time (for red squares, I mean, after they enter the "arena) and not turned on all the time. That way you can avoid "deaths" by random squares that pop-up on player's sprite when you can't even see them yet on the screen. Other than that - cool idea!


Thank you, I'm glad you liked it!
Yes, I will definetely think about this issue and fix it in the future builds, so there will be no random deaths :D


Such a simple idea but well executed! Would have been nice to get some extra bonus points if hitting multiple enemies with a single shot. Was satisfying to line up each shot. Also felt the collier on the player was slightly too big. With a bit of polish could 'see' this being a great casual mobile game


Thank you! Checked the collider on the player - it's really was a little big bigger than the sprite itself, I already decreased it so it will match the player perfectly, good you noticed it :D

I will think about getting some extra points or some interesting visuals when hitting multiple enemies with a single shot, it definetily will make an experience more satisfying


Really nice little entry, would be cool if  you lost score from shooting to prevent player from spamming the button. But great job! Liked this one a lot!


I'm glad you liked it! 

Great idea, I will definetely think about some defense against button spam 


This is a nice take on the, only one button theme. Adding the rotation adds a surprising amount thinking to the game since you don't have full control, I like it!


Thank you! I'm glad you liked it!

It was exactly my goal - to take away some control from the player but nevertheless keep it fun


Good job!