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A jam submission

Sapo RobotoView game page

A jump'n'gun platformer to be played with ONLY ONE button
Submitted by NaX 89 (@nax__x) — 1 hour, 54 minutes before the deadline
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CriteriaRankScore*Raw Score
Adherence to the Theme#5444.0774.077

Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Very cool platformer with a nice use of the theme! It's just very challenging, especially at the vertical movement (which also took me by surprise ;D). However, well done!


The core mechanic feels good and jumping and shooting stuff is fun, looping through the level is a nice concept but what grinds my gears is the pixel perfect jump, too hard to jump it and yet not particularly difficult, just an arbitrary reset if you are trying to do it fast.

Adherence to the theme, only one key so it fits and the game is built around it so thats great.

Original, wouldnt say is particularly original concept but not a cliche either.


I really like the main mechanic. The level is very difficult but that's kind of expected in a jam game.


This is an amazing game! The controls are fun, the concept is very unique and the art style/animation is very clean and interesting. 5 stars!

If you could check out our submission I would be honoured


The spacebar control feels very great! The graphics surely need a bit of polishing but overall the design is on point! Good job!


This can become a great mobile game. Lovely controls and cute art! Would have liked to see smaller levels and them to be more creative! 


Thanks! and Yes, the original idea was in portrait orientation to be played on phones. But on browser (where I think the mayority of people will play it) landscape fits better. Still It has touch support and I think works on phones from
I didn't have time to design levels, but I uploaded it anyways for people to tell me if the idea was good or not.
Love the idea of short levels! Thanks again for your reply


I really like this game, tho I'm one coin short from finishing It. Love It never the less. The only thing I wanted to point was that you could've made It so that space is also used for restarting, to better stick with the one button rule. And right now you can also use the mouse click as a secondary space. Other than that, great game!


Thanks! I really want to make a better designed level but yesterday I can't work on the game, so I rush finnished it today. The R to Restart was more a Debug function xD The mouse it's because Construct replaces TOUCH controls (for mobile support) with Mouse on Desktops.
Thanks again for playing and comment :D