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A jam submission

Bullet HeavenView game page

A bullet hell where you can only move one direction.
Submitted by swegdude — 3 hours, 9 minutes before the deadline
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Bullet Heaven's page


CriteriaRankScore*Raw Score
Adherence to the Theme#5854.0374.037

Ranked from 27 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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I really failed at this one and thought I was controlling the enemies. and I was like now this is unique. I move the enemies and make them not shoot the circle . I later realized I was the circle in the middle haha. 

would be cool to see more stuff with this concept and neat ways to utilize. 

My main feedback for this demo if I were to change one thing. I would of made the bullets a different color than the player so it was easier to tell them apart since all the bullets are a circle shape


This is a cool idea, and I would love to see it fleshed out more. Btw, at first I thought it was a "survive as long as you can" kind of game and was confused when I was standing still and the bullets never hit me. :P


*smells potench*


Haha thanks. This is obviously a very basic demo of this concept that I was able to get out during the jam time. I'm working on a larger version now so we'll see what happens.


Pretty short, simple game. A lot of potential for after the jam :)


Thanks! i'm working on expanding it now so we'll see where that goes.


There's so much potential with this idea you could shoot at that enemies or parry bullets back a them, or just interact with them in some way thats isn't just dodging bullets. 

Good job


Obviously not a lot of gameplay here but the originality is 5/5. Great idea.


Cute 'lil thing! It's a short play, but since it's browser based it's easy to pop in and space to victory.


Very simple game, but it stuck to the rules and to be honest, there aren't many I've played with the one-direction gimmick so far! My only complaint is that the game is WAY TOO LONG :P


Haha thanks. I had a lot going on this weekend so I wasn't able to work on it as much as I would have wanted. Glad I was able to get something out though!