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A jam submission

NetworkHealerView game page

Submitted by Blazar — 2 hours, 4 minutes before the deadline
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NetworkHealer's itch.io page

Results

CriteriaRankScore*Raw Score
Design#21691.5492.000
Originality#23451.5492.000
Overall#23831.4631.889
Adherence to the Theme#24681.2911.667

Ranked from 6 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

Good job guys! The game plays great and the theme idea isn't bad, but I don't think having "one bullet at a time" is a restriction at all if you can rapid fire as many bullets as you want. 
And just so you know, the game is still playable after "defeat" panel pops up, and you can win it regardless. It's also sad that there is no  life indication or byte counter since you're having us gather them. It would have also been cool and on theme if the bytes were randomly generated strings of 8 ones and zeros.

Developer (2 edits)

Thanks for the feedback! This is our first game jam and so we made some organizational mistakes and few bugs. We found the bug with defeat panel after submission, let's say it's the feature to motivate players to not give up regardless of circumstances :). Yeah lack of UI is a bit frustrating, sorry. To be honest we switched the setting on the second day of the jam and not implemented all planned features. Good idea about generated strings, thanks for the suggestion!