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Amhain (or the Retro Prometheus)'s itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #420 | 4.182 | 4.182 |
Design | #579 | 3.545 | 3.545 |
Overall | #658 | 3.667 | 3.667 |
Originality | #1098 | 3.273 | 3.273 |
Ranked from 11 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
So many one-bullet games, but can't recall to have seen this switch between invulnerability and attack. That idea may be expanded upon and turned into an interesting game (based on risk vs reward).
Check our game! https://cerosware.itch.io/one-stick-shooter
Good game !
Simple concept where you have to use your "life" as a weapon. But it works well ! :)
Maybe adding some randomness for AI will make the game more enjoyable. Instead of just rushing the player when they can.
Good submission :)
If you want to play my game go check this link : https://itch.io/jam/gmtk-2019/rate/462077
Lunin already said everything I wanted to say in much less words. Anyways, fun game, would have liked a retry button for after I die. :)
Cool beans! Glad you enjoyed it.
An interesting game of pushing your luck! Being invincible while holding the fire is a good paring with a scoring system that rewards letting go of it in line with enemies for as long as possible :)
Definitely ran into a few bugs with the fire getting stuck in walls (and some enemies moving through them) but I like the concept. My only real complaint is that the way the game plays currently it rewards waiting a long time for all the enemies to pile up which can get boring quickly. If that could be addressed along with a slight increase in overall pace and unique enemies I could see myself spending a decent amount of time playing it.
Oh, for future games though, please don't blink the controls text on and off XD
Thanks! I appreciate the feedback. It’s definitely a concept I’ll expand on! I did not get left with that much time for the game jam unfortunately