Play game
You may see only one's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #926 | 3.479 | 3.667 |
Overall | #1075 | 3.268 | 3.444 |
Design | #1107 | 2.951 | 3.111 |
Adherence to the Theme | #1153 | 3.373 | 3.556 |
Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Leave a comment
Log in with itch.io to leave a comment.
Comments
It's like a platforming Simon Says, very cool concept with a lot of potential. However, I feel like someone with poor memory might eventually resort to trial and error, granted they don't "cheat" and write down or label where each obstacle is.
Marking stuff is a valid strategy! :D You can use your mouse, you can notice that some spikes are set in similar positions and you can actually use the mechanic to show the spikes that help you most. When play-testing I wanted to be quick about it, so I used my fingers. ;p But yeah, making this into a bigger game without any changes would probably get quite tedious quite quickly, you're right! Would need some more cool features for something bigger. ;)
First impressions weren't strong with this one, but after seeing (or more accurately, not seeing) the mechanic, I was hooked. Managed to beat it too.
------
Hey, we made a GMTK game too. Check it out!
note to others: the zip contains a windows executable
good decision on the long jump length, this game in a pixel perfect form would have been impossible