A "Hidden in Plain Sight" style game was on my list of ideas for the jam, so I'm pleased to see it implemented so well! Perhaps a "movement meter", which limited the amount you could move, would increase the challenge by forcing the player to be more cautious, as when I played I spammed buttons and scanned across the screen to identify the True Ninja.
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Legend of the True Ninja's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Adherence to the Theme | #834 | 3.769 | 3.769 |
Overall | #1267 | 3.077 | 3.077 |
Originality | #1337 | 3.000 | 3.000 |
Design | #1515 | 2.462 | 2.462 |
Ranked from 13 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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