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A jam submission

Tiza's One Key CurseView game page

Submitted by Gino Moena — 14 hours, 45 minutes before the deadline
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Tiza's One Key Curse's page


CriteriaRankScore*Raw Score
Adherence to the Theme#744.5834.583

Ranked from 12 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Nice graphics, challenging gameplay. I included it in my GMTK Game Jam 2019 compilation video series, if you’d like to take a look. :)


I liked it. I loved the art and aesthetics. I think the use of a "one button to do everything" worked well here. I mean, I wasn't any good at it, but I liked it. Something about the attack does feel off to me. Maybe the hitbox doesn't match up well enough with the visual, or maybe the hitbox is delayed to match the animation. Either way, it feels a little less responsive than it could. I also think the randomized levels, while great for replayability, makes the game harder to get into. I feel like a few carefully designed levels that focused on things like enemy chaining and spacing jumps could have made the game more approachable and easier to understand.

it's great!


Most of my tries ended on the first jump because the next platform was too far.

Deleted 205 days ago

Thanks you ALunarWaffle, well... you can actually do that by holding the button while attacking on air, this let you chain multiple jumps from attacking enemies


Love the game mechanic here, but sometimes I get issues by trying to jump and attack at the same time-- when I do, I risk getting lower jumps and the platforms are sometimes a huge pain.