I had trouble figuring out I could make sideways pillars, but much less trouble realizing that it's easier to move once the pillar is used. Once I figured out the mechanics, the puzzle design felt very solid.
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1Pillar's itch.io pageResults
Criteria | Rank | Score* | Raw Score |
Originality | #721 | 3.667 | 3.667 |
Adherence to the Theme | #751 | 3.875 | 3.875 |
Overall | #792 | 3.542 | 3.542 |
Design | #984 | 3.083 | 3.083 |
Ranked from 24 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
Comments
Interesting gameplaymechanic. Some of the puzzles where pretty difficult, but the difficulty curve itself was good. I will say the biggest flaw of the game would have to be the controls, as the game felt floaty and landing ontop of a pillar once you'd fallen of could be quite finnicky. I would often just zip right over them.
Keep it up!
I really liked it! never seen something like this.
Also, at the end screen there's something about having infinite pillars and being able to build pillars on the pillar you constructed before that I think it could be used for another game entirely, maybe you should try something with that once you think you're done with this one.
Nice idea with the pillar! Some of the platforming was a quite challenging.
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