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One Shot In The Chamber's itch.io pageResults
| Criteria | Rank | Score* | Raw Score |
| Adherence to the Theme | #247 | 4.372 | 4.372 |
| Design | #277 | 3.922 | 3.922 |
| Overall | #429 | 3.884 | 3.884 |
| Originality | #1042 | 3.357 | 3.357 |
Ranked from 129 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.
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Comments
Goo job here, simple but to the point and have a very satisfying feel.
The only down side for me is the difficulty curve. It took me several attempts to begin to "not die at the first few balls", I would enjoyed more a less rapid increment of enemies to better understand the inputs.
That's a juicy one! Congrats mate. I just think it's a bit too hard, it could start slower and have some kind of weapon upgrades while keeping the same one shot idea. Also, the spawning can be a bit frustrating sometimes because the border of the playing area is too risky to be at since the player can't know if there will be an enemy spawning there or no, some sort of visual showing that a enemy will spawn at that location could be a good option. Overall, very cool entry, congrats
Seen a fair few "one bullet" games in the jam, but this has to be my favourite take on the concept~
Feels really satisfying nailing them on the bullet return, and the screenshake gives a great feel to the impact of each hit.
They spawn really quickly though; even if you can take out many it can feel a little overwhelming at times. Though not sure this is spawn rate so much as me missing too much ^^;
Ooooo that screenshake though! Made each successful hit feel so satisfying! Good choices on color, sound and overall design! Made for a cool arcade vibe and I had a blast trying to beat my high score a few times!
30 points!! I played through many times and got better after each run. I've seen a lot of "shoot one bullet over and over again" submissions, but yours was really fun and intense! Great job!
Very addictive! At first I overlooked that you can call back your bullet (I just wish, that you could call it back already while it's still flying) and it took me a few more tries to realize, that you can also teleport the character to the bullet. Really dig the later stages, the difficulty ramps up quite a bit there! I would like to get more points though, when killing multiple enemies with one shot. Also it's easy to lose track of the ball, as it can leave the screen. I think I would prefer it bouncing back from the edges.
My game: https://njamster.itch.io/wonkey (playable in browser, not mobile friendly)
Game is great mechanically and unlike other attempts from the game jam it actually makes proper use of the single bullet you're given. On top of it it's visually flawless. Fives! Fives across the board!
It was hard to play without a proper mouse, but Nice work!
Neat art and amazing atmosphere, but the ball go outside my screen and it's too harsh that you only have one ball with all this big wave. Great work.
You can summon the ball back using right click and press space to teleport to it. The controls are listed under the browser version of the game and are in the about section of the in game menu
This game is simple and aesthetic. When you play you can feel flow and satisfaction. I can't rage when I lost Idk why haha.
Wow, nice game, very smooth and hardcore, i like it. But sometimes in browser version ball go outside the screen too :c
And music is really good, i like it. Where did you find it? Or you make it by yourself?
You can summon the ball back using right click and i found the audio on OpenGameArt, it was by Subspace Audio.
>You can summon the ball back using right click
Oh, this is change everything! Im going to beat all game now :D
The controls for the game are below the browser version of the game as well as in the about section of the in game menu
Very nice and clean game! The only problem I saw is I can shoot the ball out the screen and never be able to get it back, but otherwise the game is great!
So is your problem that you can't get the ball back if it goes off screen?
Yeah, like it was kinda frustrating when I loose because of this, but it's kinda my fault too so...
Well you can actually get the ball back by right clicking. If you are having trouble with controls, they are listed below the browser build of the game and in the about section ingame
Oh ok, I didn't saw that, sorry!
Good game ! And very addictive .The graphics are great ,and killing enemies is very satisfaying .
Well done !
I loved everything in this game! Graphics, sounds, controls, difficulty curve... is really good and well polished. I really liked the number of unique enemies and how you represented them with just a simple color. It is a simple and elegant game. Well done! Thank you for making this game!
Thank you! Your feedback means a lot to me!
This game is pretty challenging. Retrieving the shot is a bit slow,
considering how quickly the red dots close in.
As in when you right click to summon the bullet back?
Yes. Maybe its just my mouse, it has sometimes had issues.
I played the browser version. Very simple and polished. Challenging as well, bit too much for me. Sadly my headphones broke so I could not judge the sound.
No real complaints really, just really simple, nice work
Did you save rating btw?
Oh I just realised you can summon it, ok gimme a sec.
Thanks for reminding me, I just checked and I hadn't. Doing it now!
Ok this game turned about alot cooler after I discovered that. Nice work!
The summon back and hitting abuncha em part was also really satisfying
It is a really good game! I couldn't get the score above 8, so I played only the beginning, but even that felt nice and polished. There was only one problem - when you shoot to the edge of the screen, you can not collect it back. Maybe make the bullet bounce off the edge.
You can right click to summon the bullet back, the instructions for the game are under the about section in the main menu and also under the browser version of the game
I am sorry, I read the instructions but somehow I missed it. Now my high score is 21 :-}
I really like an idea of it, but for me it was a little hard to play. Don't know why, but I was unable to pass first red enemies, so my hard score is 6, lol!
I really wished that I can teleport or call bullet back way before it completely stops!
You really made the gun shot and killing enemies juicy, feels great! well done
I actually had quite the time trying to get my high score, (44) its a challenging and fun game im quite glad i gave that a try :)