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A jam submission

BackpacklessView game page

A dungeon crawler with some sudden twist regarding hero's backpack ;)
Submitted by Andrew — 1 day, 20 hours before the deadline
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Backpackless's itch.io page

Results

CriteriaRankScore*Raw Score
Adherence to the Theme#5884.0354.035
Overall#8853.4683.468
Design#8893.1933.193
Originality#12003.1753.175

Ranked from 57 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Viewing comments 45 to 41 of 45 · Next page · Last page
Submitted

Loved the old school feel I got from it. 

Not only that, but having the dungeon darkned was a really good touch.

I think this idea may turn into a full fledged game, focusing on the one item mechanic. Good job!

Developer

Thanks!

Submitted

Really hard old-school rouglike. It was fun to play after I've got the controls. Would love to see it expanded. I have a question. Is there any end game screen or something? I've killed all the enemies i think and nothing happend. Maybe I missed something but I'm pretty sure all enmies were dead.

Developer

Thanks for the feedback!

I reckon there is a bug regarding winning screen in the jam version, I'm very sorry about it. I've fixed in the post-jam version.

Submitted

Cool callback and great execution. 
There have been a lot of one inventory slot games though. 
You did execute it very well though!

Developer(+1)

Thanks a lot!

Submitted

Hey, great to find another person using Love2d. It is an interesting concept with only one inventory and the player have to juggle between each item. I would definitely prefer to have everything slightly bigger, some of the item are really small and hard to notice. Great job regardless, you managed to create a randomized dungeon during a game jam!

Developer

Thanks a lot!

Yeah, Love rocks :D

I've already fixed the scale issue in the post-jam version, that was the most frequent point in the feedback.

Submitted

Fun way of looking back at the old roguelikes with such a huge liability like one "pocket" space. It is pretty hardcore and unforgiving, and I like that! This old-schoolysh style, however, can repel casual players, so beware of that. All things considered, I think that you can develop a good game out of it!

Developer

Thanks a lot! I think I will try to do that :)

Viewing comments 45 to 41 of 45 · Next page · Last page