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A jam submission

Emily and the firefliesView game page

Emily is scared, bring her home in a platformer without direct control.
Submitted by EmeraldBlade — 35 minutes, 36 seconds before the deadline
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Emily and the fireflies's itch.io page

Results

CriteriaRankScore*Raw Score
Design#5442.6672.667

Ranked from 9 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted

It's an interesting concept, but I think it needs just a little more work. I found getting Emily to do what I wanted was a little finicky, and I couldn't tell how close I needed to be to get her moving. Because of that, I found that precise platforming wasn't really the best fit, as I would often get a little to close to her and she'd just walk off the edge.

Submitted

That's interesting, controls could be better, but it has some potential, good work !

Submitted(+1)

I got stuck on level 3. Interesting mechanic but it's a bit hard to control

Developer (1 edit)

I created a web build, including some fixes:

https://emeraldblade.itch.io/emily-and-the-fireflies-2?secret=evCwTpM78TN7Ip2Z6I...
Of course if you want to rate it fairly, you'd need to play the windows version.

Submitted

 Intersting work! moving emily feels nice. I kinda got stuck but what I saw was neat!

Submitted

Neat idea, trying to get the "player" to try and react to the bugs so you don't control them directly. It's so darn hard to get them to do what you want! I got stuck on the third level, trying to jump through the waterfall from the top platform going right. Is there some effect the water has on Emily? 

Developer

Water does nothing to Emily, but it makes the fly (only the player fly) unable to spark and Emily stops being scared of it (you can still force her to jump). You can refresh the spark by flying near a light.

Submitted

Got it. I see the green/grey color change now, thanks.