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A jam submission

A Clicker GameView game page

A clicker game, but you can't click
Submitted by Tito Lívio — 1 hour, 21 minutes before the deadline
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A Clicker Game's itch.io page

Results

CriteriaRankScore*Raw Score
Design#3873.1163.116

Ranked from 43 ratings. Score is adjusted from raw score by the median number of ratings per game in the jam.

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Comments

Submitted(+1)

Lovely game aesthetically. I don't really get clickers so it felt hard to know what  changed by removing the clicks, but still very solid. Well done! :)

(+1)

I love the concept! But I was really hoping the swiping mechanic would evolve a little bit. Like, there are a lot of fun things you can do with swipes that you can't do with clicks! It adds sort of an RTS-esque element to the typical clicker genre. Very nice concept!

Submitted(+3)

Very nice music and visuals! I don't know why this game was so compelling for me. I think you really nailed the 'so close just a little longer' feeling that keeps people engaged. You never know what you might find when you get them all! I got to three million points and I didn't find anything, though.

Very addicting little thing you got here! Add some more interactive rewards or some secrets and you have a very nice clicker game :)

Developer(+1)

Thanks for the feedback!

This kind of game really needs to scale up the rewards, as you mentioned. For the gamejam we only had so much time, so the progression stops at some point. But for a next iteration we know we need to keep on giving with the progression :D

(+2)

Great idea and pretty fun game to try! I loved this more for the visual style and sountrack than anything else. I can see this get expanded with more mechanics in the future eg. spin something to get it, slice things that are blocking your disk, push sliders to amp upgrades etc.

Submitted(+2)

interesting concept. Does your swipe ever get upgraded like how clicker games usually unlock things to rack up points for you automatically, or do you really just keep swiping as long as you can?

Developer(+2)

At this stage the swipe itself doesn't upgrade, so after a couple of minutes it becomes about the idling points. But i'm thinking about expanding it into a fuller game, so there would be swipe upgrades for sure.

Submitted(+2)

Loved it, I needed something like that <3

(+3)

Very interesting concept with great music! Could it perhaps be improved with upgrades to your swipe? Swiping the disc becomes obsolete very early on; maybe increasing the cost of planet upgrades and instead there could be a planet that, when upgraded, adds a swipe multiplayer which would encourage more interaction? 

Developer(+1)

Thanks for the suggestions!

hey, thanks for the feedback! The music is online right here: https://soundcloud.com/kazemyers/a-clicker-game-soundtrack

Glad you enjoyed!

(+3)

Damn the soundtrack is amazing

(+2)

Very nice music, visuals and sfx. Gameplay is interesting, but took me quite a while to get used to upgrading stuff. 

After the fourth "planet" it gets hard to know how much points per second each one of them is providing.

Glad you like it! You can listen to the track here: https://soundcloud.com/kazemyers/a-clicker-game-soundtrack
Thanks for the feedback!

(+1)

Nice effects for the cursor. Not quite sure I get the gameplay.

Developer

It's a clicker / idle game. Except for the fact you can't click :P

(+2)

Pretty good music, though using the mouse to swipe side to side got tedious real quick

You can check out the track here: https://soundcloud.com/kazemyers/a-clicker-game-soundtrack
;)

Submitted(+2)

damn, the music is great! I was slightly confused as to what exactly was going on, though ^^

Thank you so much! You can listen to the track here: https://soundcloud.com/kazemyers/a-clicker-game-soundtrack